Gorten - Earthbreaker, Sylyss Wishnailer, Boomhowlers (Min), Kayazy Assassins (Max) + Underboss, eEiryss, TAC, Dougal, Gorman, Thor, pAlexia + Risen
Deathclock
Game 185
Scenario: Two fronts (Two aligned zones/objectives with Fuel/Priority)
pMakeda - Molik, Bronzeback, Gladiator, Agoniser, Cetrati (Min), Marketh, Tyrant Commander + Standard, Nihilators (Max), Beast Handlers (Min)
Opening moves, Mercs went second.
Savagery is on the Cetrati, Defenders Ward is on the Nihilators. Single Thrall launched forward, Solid Ground and Strength of Granite in place.
End of 2: TAC kill three Kayazy to clear up room for the warlock charge, Gorten feated on all the heavies, Cetrati, Agoniser and a couple of the Nihilators after charging a Boomhowler for distance, did not end in zone as was the plan. Everything pushed back to the opposing side, Molik stopped by Objective. Earthbreaker shoots Molik up somewhat. Eiryss misses on the Nihilators, Kayazy mini-feat to get up the board.
End of 3, Skorne stumble back up, Makeda feats. Few models get killed.
Earthbreaker kill Molik Karn, the objective and knocks down the Bronzeback. Eiryss shoots Defenders Ward off. Kayazy and Alexia clear out the right zone, killing all the Nihilators and Marketh. A thrall charges Makeda but misses. Gorman runs to the right zone to control it. Boomies charge in to the Cetrati, dinging a few of them up. Gorten runs away from the Bronzeback.
Mercs go to 2 CP's.
Top of 4, Makeda tries to bounce up, Bronzeback takes out three quarters of the Earthbreaker. Mercs go to 3 CP.
Bottom of 4, Gorten runs to the enemy zone, Dominates to go to 5 CP.
Player Grading
Time Management: 4, losing out on time, long turns even with ready made plans.
Scenario Awareness: 10, very aware of scenario, made solid game plan on it.
Spacing and Placement: 8, initiated decent trade, had some solid matchups.
Target Priority: 8, forced attacks on relatively unimportant models, took every opportunity to attack the Krielstone.
Effectiveness: 7, made many decent attacks, made what alterations I could.
Cool: 8, wavered a few times but bounced back swiftly.
Grade: B (45)
Game 186
Close Quarters
Calandra - Dozer, Impaler, Horgle + 2 Pyrotrolls, 2x Warders, Nyss, Kriel Stone + UA
Proxies for Dozer and Impaler.
Opening moves, Mercs won the die roll and went second to avoid the forest. Standard upkeeps up. Eiryss runs up the extreme flank.
Bottom of 2. Eiryss snipes a Kriel member. Earthbreaker knocks down most of the Warders and several beasts. Kayazy charge into wall of Warders, Risen and Thrall gum up some Nyss. Gorten charges a Kayazy, feats. Gets huge chunk of the trolls, but falls literally 1mm short of Calandra, which would have killboxed her. Sadface.
Bottom of 3. Trolls trundle back, Kayazy jam in, Gorten runs to the friendly flag.
Turn 4: Warders get up into the mix, Earthbreaker knocking down a few on the way and killing all but one member of the Kriel unit. Gorten sits on Flag, gets up to 3 CP's.
Bottom of 5. Warders charge Gorten, ding him down to six health including an earlier hit from Dozer. Earthbreaker moves around annoying Warder, shoots Calandra who has two transfers to death after the opening Quake shot hits.
End Clocks, three minute clock is mine.
Player Grading
Time Management: 4, time well below opponent, at serious risk of being timed out.
Scenario Awareness: 9, maximum scenario pressure planned out, very close to extremely early success.
Spacing and Placement:7, reasonable matchups made.
Target Priority: 10, chocked opponent with weak models, attacked the stone as soon as the possibility opened up.
Effectiveness: 9, used good dice math on plans, not drawn to meaningless targets.
Cool: 6, calm and collected but several mental errors particularly with Solid Ground.
Grade: B (45)