Sunday, July 27, 2014

Game 170/1 - Slam - Win/Loss - MacBain! vs Syntherion/Kromac

50 Points
Sunday Slam!
Deathclock

MacBain! - Galleon, Sylyss, Alexia + Risen, min Boomhowlers, Aiyanna and Holt, Ragman, Orin, eEiryss, Rhupert, Kayazy + UA, Gorman Sparkles

Game 1 - Win

Balance of Power (Stupid Flags one)

Syntherion Tier list - Prime Axiom, Corollary, Assimilator, Modulator, Cipher, 2x Galvaniser?, 2x Optifex Directives (Arc Node dudes), Multiple servitors


Lost die roll, given first turn. Fairly standard deploy.


One proxy for the middle Arc Node dude.


After opening turns of running up, MacBain! feats in turn 2. Galleon drags in the Assimilator, but it catches on a model outside of melee range. Boomhowlers and Kayazy jam in. Standard Failsafe and Counter Measures.



Mid Game, Zone remains jammed out by stuff, Alexia burns Risen to kill a Galvanizer. Galleon toes zone to start claiming points, I get up to 3 over the next two turns as the zone wasn't contested. Galleon drags in and kills all the opposing heavies. Eiryss ends up on the hill sniping Syntherion ineffectually.

Galleon spends a turn shooting up Syntherion with the gatlings, hurts but doesn't kill.


Endgame, Axiom gets blinded by Gorman and finally limps into the zone. Aiyanna puts Harm up, Ragman throws down Death Field, Galleon goes in and punches the Axiom up. MacBain! charges Galleon, two Jackhammers kill off the Axiom, zone gets dominated to win on scenario.

Player Grading
Time Management: 4, got all activations in but was hemorrhaging time.
Scenario Awareness: 7, won off scenario but could have claimed a point earlier and had more pressure.
Spacing and Placement: 8, Galleon got in lots of nice drags, slowly ate through all the heavies.
Target Priority: 9, heavy tarpitting and selected attacks done well.
Effectiveness: 7, took some dice math risks that paid off.
Cool: 6, felt the pressure from the clock, unusual area to feel tilt off.
Grade: B (41)

Game 2 - Loss

Fire Support

Kromac - Riphorn Satyr, Ghetorix, Stalker, Gorax, Stones, Stones + UA, 2x Gallows, 2x Tharn Bloodweavers, Swamp Gobbers, Wilder


Won the die roll, picked first. Denied the hill, oh well.


One Proxy - Wold is actually the Riphorn.


Prior to the crunch. Kromac feated bottom of one to cast two rifts that bounced backwards.


Alpha jam, MacBain! feats and stuff jams up. Galleon fails to kill the tree, sadness. Ragman and Eiryss fail to finish it off, leaving it on one hit point.


End of Mid game, Stalker gets teleported to MacBain! and just manages to tough him out. Ghetorix also teleports, one handed throws Alexia into Rhupert and kills him. Galleon moves up, fails to kill Kromac (DRAG IS OPTIONAL NOT ALWAYS OPTIMAL).


Tree ports up, Stalker kills MacBain!


Player Grading
Time Management: 6, managed without issue.
Scenario Awareness: 5, unable to force any pressure on the scenario but likewise felt none.
Spacing and Placement: 4, could have made superior placements, especially against the teleport landing zones.
Target Priority: 5, chose the shorter assassination gambit, was not the right play even had it worked.
Effectiveness: 5, chose the lesser options.
Cool: 9, perfectly composed.
Grade: C (34)