50 Points
MacBain! - Galleon, Sylyss, Alexia + Risen, min Boomhowlers, Aiyanna and Holt, Ragman, Orin, eEiryss, RHupert, Kayazy + UA, Gorman wondercape
eEiryss returned. Regretted this later, probably default to Prime version and jsut suck it up when a Hordes matchup crops up.
Rhupert put in place of Saxon, definitely superior.
Game 1 - Supply and Demand - Loss to Robs eDenny Tier.
Nightmare, Deathjack, loads of Drudges.
Eiryss got Pursuit on from the Tier and didn't move all game. She also failed to shoot Marked off the Kayazy, sad times (Snake eyes you fiend!).
Went second, got jammed hard, had to toe the Galleon into the zone. Kayazy got sprayed many times, Denny hid behind an obstruction and just held onto feat. MacBain! had to feat to keep enough stuff alive, just got chewed down.
Errors:
- Picked the wrong side, wanting to avoid the shallow water on the table, but gave away a superior hiding place.
- Nightmare has stealth, which meant the early turn plan of dragging it in with the Harpoon was not a good move. Also didn't boost on Ragman on a Blast damage.
- Habit of going for the Cephalyx leader of the Drudges, not worth it. Just kill the Drudges.
Time Management: 8, small amount of thinking time used.
Scenario Awareness: 5, was struggling to stop the scenario win, failed.
Spacing and Placement: 6, was more dictated to than anything else.
Target Priority: 3, wasted effort on a number of targets (Trying to drag Nightmare, not boosting blast damage on Ragman, attacks on Cephalyx instead of Drudges)
Effectiveness: 5, took shots in the wind.
Cool: 8, focused but resigned.
Grade: High C (35)
Game 2 - Two Fronts - Ed's eButcher rides again!
Every second game I've had with MacBain! has been against eButcher....
eButcher - Beast 09, Malakov + Juggernaught, Assassins + UA, 2x Eliminators, Widowmakers, Doge, Great Bears, Madelyn, Saxon
Win die roll, pick second. Galleon anchors on one side, Obstruction on the other, creates a tunnel effect on my deployment which wasn't good. Juggernaught gets nabbed by Galleon and killed, MacBain! feats bottom of two, Eliminators get killed by various attacks but limited stuff goes on the Underboss. Top of three Butcher feats, Kayazy mini-feat to get past the MacBain! feated models and kill various stuff including Alexia. Elevent feat tokens get two assassins and Beast 09 to kill Gorman and put MacBain! on one health.
Khador stuff then gets mauled. Butcher gets four focus, Ravagers up and bounces down to MacBain, missing with his attack. He is then killed by the Galleon getting Death Field, Fortune and Jackhammer.
Player Grading
Time Management: 10, well ahead on clock, could have played for a time out.
Scenario Awareness: 7, could have put more pressure on.
Spacing and Placement: 7, reasonable match ups at beginning.
Target Priority: 6, recognised multiple priority targets, did not leverage enough attacks on them.
Effectiveness: 7, not terrible dice math for the most part.
Cool: 8, composure wibbled at some difficult points but recovered.
Grade: High B (45)