Saturday, February 25, 2017

Game 160: Ashlynn1 vs Thexus1

Alright, another day of Ashlynn until I finally feel the motivational power to throw all those Drudges in a bag.

Ashlynn1 - Mangler, Rover, Rorsh and Brine, Dahlia and Skarath, Wrongeye and Snapjaw, Eliminators, Acosta, Gorman, Gibbs, Tinker, Ragman

Speaing of a few token Drudges....
Thexus1 (Operating Theatre) - 4x Warden, Wrecker, Subduer, Mind Bender and Drudges (Min?), Dominator with Aiyanna/Holt, Dominator with Eliminators, 3x Agitators, 2x Overlords

I win the roll, nab first so I can get somewhere on the board before the Thexus threat range sinks in.
Scenario is Outlast.
I get a trench and wall in my backfield, while a forest and hill sit in the centre of the board. The right zone has an obstruction for me and a cloud for the Ceph, the left has some water and a hill.
Ceph have a large obstruction to make sweet sweet hidey love to.


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Round 1: Ashlynn and jacks go behind the forest, Admo on the Mangler.
Ninja picks sticks near the centre, with Quickened on Brine.
The Snake goes behind the wall, Dahlis puts up Haunting Melody.
Crocs and Acosta go right.

Cepharob has Overlords on either flank.
Two Wardens and the Subduer (Repped by Drillers and a Rockram respectively) walk around the left side of the house, with Aiyanna and Holt behind them.
The Drudges, Wrecker and other two Wardens (Repped by a Mangler and Bashers) go around the right.
Thexus cowers behind the house, as he should.


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Ashlynn 2: I hammer out a rough plan of ultra optimism. Put the jacks and Pig into fight for the left, have the Snake and Croc duo contest the right.

Left zone, the Mangler runs into the centre of the zone, having been lied to about how much Admonition will save him.
The Rover chills at the back of said zone behind the forest.
Pigs go between the water and the trench.
Ashlynn twiddles some thumbs in the trench and starts her death counter.

Right zone, the Snake hangs back as Dahlia legs it and just gets to contest the right zone.
Wrongeye pops his defence tech and hides behind the obstruction, Snapjaw kinda shuffles awkwardly next to him.
The Eliminators and Acosta run up to be annoying. A poor use of Ashlynn's Acosta, but oh well.


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Thexus 2: Begin the evil theme music! I recommend Wagner.
Overall the Ceph don't really move up, as if they aren't electing to clear the zone (I'd hope to draw the feat out early for some early scoring, alas that didn't pan out) then they can sit content in their threat ranges being considerably further than me.

 Left wise, some TK's let the Subduer aim and pull in the Mangler who is summarily executed by a wave of Monstrosities.
One of the overlords toes the top left point of the zone.

While the Thexus model sits upon his tower gazing down at the weak minded fools before him, he is actually intelligently placed as a proxy behind the house. No point full use of Twister for me.

Right side, The Wardens and Overlords kill the Kayazy and Acosta without super difficulty (Good thing I didn't anything to make Acosta more effective, like a feat that made him hard to hit or something).


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Ashlynn 3: Carry out the plan, try to get some sweet scoring action in.

Left side, just have to kill an Overlord and Warden, though given I'll be saccing Brine for this I'm hoping he'll spike hard on all three Monstrosities he can get to.
Ashlynn toes the zone and feats. Puts Admonition on the Rover.

Brine gets Smoked forward, then it's just a matter of doing a damage point for the free charge.
Ashlynn, Tinker and Ragman all fail. It ends up being Gorman with a corrosion bomb.
Big Piggy goes in, eats the relevant Warden and takes out the Subduers brain. Not great, but plans based on dice spikes are usually bad.
Just an Overlord left.
By dint of all those lame attempts to hurt Brine I'm left with just Gibbs and the Rover to kill the Overlord. Gibbs Grenade scatters way off, whereas the Rover goes in, hits and flubbs the damage roll.
Scoring plan has bombed hard. Oh dear.

Right side, I've woken up to the whole "Wrongeye hiding behind an obstruction with star crossed doesn't matter because he just dies to Physic Assaults". The Crocs run to the left, as Dahlia and Snake chill out contesting the right.


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Thexus 3: Exulon manoeuvres his way to the right side of the back of the house (Anyone living in their is going to be super creeped out). He feats to push Brine away, Rover in and Dahlia out of the zone.

Leftwise, there's the most awkward part of Cephalyx Monstrosities in action: Using damage to give focus whilst praying you don't knock out the newly restored Brain. Ergo the Subduer gets one focus, uses it to drag in the Rover who is easily slaughtered by Aiyanna/Holt/Warden.
Stuff runs around in an effort to set up an ignominious event that...we'll get to it.

Drudges run out to be in front of the house. I thought they be going over to Dahlia to kill her with the Drudge explosions, but oh well.

On the right the Monstrosities shuffle, the Overlords line up to spray at Dahlia targeting Skarath. They all miss.

Ceph go to 1 CP.


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Ashlynn 4: This little piggy went to market, accept it was a big piggy.
The Big Piggy had a craving for Roast Beef and went into a frenzy.
The little Piggy was the Roast Beef.

Ayep, Brine ate Rorsh. There's an award for letting opponents fulfill their wildest dreams right?

Ashlynn saus screw it, puts Admonition up and goes into the left zone, screams "Come at me in an orderly, Riposte triggering line please".
I make a few ranged attacks that wing the remaining left Warden, he Aggresives forward but sadly doesn't fall into the trap of getting into Snapjaws charge range.
Crocs just chill.

Right side, Dahlis puts her back to the Obstruction and questions her life choices.
Skarath sprays down two of the Overlords.




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Thexus 4: Clock isn't super high, so its time for the winning Dominates.

Left wise, Overlords go into the zone and kill Tinker/Gibbs. Everything else just toes or hangs back, I regret my lack of Admonition move.

Right side, a Warden goes to the edge of the hill to get Dahlias back arc. I get reminded that just because I never cast it doesn't mean that Hex Blast isn't on Exulon's card. She gets hits and TKed forward. Thexus then walks into the cloud and toes the zone.
The Wrecker goes into Dahlia's back with Instigate up. misses five attacks needing 7's. Forces the remaining Warden over there to go in and kill her.

Ceph go to 3.


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Ashlynn 5: The Wreckers incompetence gives me a chance!
Thexus has no camp or Sac Pawn targets.
Ashlynn charges a Mosntrosity, Dual Attack shoots Thexus.

Misses.

Well, it was rubbish odds anyway (A mighty 1.16%, powerful stuff).
Having finished making Shep's warmachine dreams unnecessary versus reality, I can put Ashlynn.....on a movement tray, got a mini two round tourney on and no time to go get another list. Sod. Still hasn't quite made me willing to put the Drudges and Risen in the case yet.