Friday, February 24, 2017

Game 159: Ashlynn1 vs Maddox1

Round 2: This time for sure

Still this garbage:
Ashlynn1 - Mangler, Rover, Rorsh and Brine, Dahlia and Skarath, Brun and Lug, 2x Eliminators, Ragman, Tinker, Gibbs, Acosta
Objective: Bunker

We almost get the 7 Hammersmiths with Jakes2, though we instead veer into less exerimenty tech.
Maddox1 (Storm Bringers) - 2x Ironclad, Firefly, Thunderhead, Junior with Charger, Storm Lancers (Max), Storm Lancers (Min), Laddermore, Squire, Arlan

Loving Thunderhead in that. Anything whose high points cost displaces some Storm Lancers can't be bad.

It only took 9 games, but I finally beat DMB on the dice roll. I picked second because the terrain definitely favoured the scenario game for one side.

Two Fronts, the left flag has a forest and the cloud. The Obstruction returns between the flags, with a hill near the Swan flag and a wall in my back field. There's also a trench and some water on my side that don't do a huge amount.


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Cygnar 1: It's super flank time!
The Lancers all run up on the right, Arcane Shield on the larger unit. Snipe goes on Thunderhead.
The Charger is hidden behind the Obstruction, Junior is behind Thunderhead.


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Merc 1: Having options with the upkeeps already feels better than living in permanent expectation of three Defenders imploding your ARM 15 VIP Meatbag.
Ashynn throws Quicken on Acosta, Admonition on the Mangler and starts making her way toward the Merc flag.

Around the fog, ready to pounce on anything that tries to loop back around and get in position to contest my flag we have Acosta, Pigs and an Eliminator unit.
Sticking out of threat range with Counterblast/Admo/Countercharge shenanigans the Mangler, Skarath and Brun all move in a rough line to fight the Storm Lancer horde.

All the Lessers and various random pieces all spread out to avoid Electro leap deals. I could definitely lose some of them, but the Lessers should be safe this turn at least.


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Cygnar 2: Behind the house in the centre, the Charger walks across to get line of sight and do an unreasonable amount of damage to Brine, taking out his Body. His sweet sweaty lithe Pork Body. No, saying its lithe isn't to far. If you'd made the decision to play the Pigs you'd understand.

The rest of the Swans continue the sweep up the right side of the board. Brun gets a counter charge into a pony, does a mighty point of damage and Returns back. sigh. They do gun shots and some damage, nothing that was too memorable (I can tell because I'm not memorying it at all).
Thunderhead and the Firefly shoot the Mangler, knock off a column and a half but no systems. The Ironclads stay safe from the flail range.

At some point Dauntless Resolve goes on the small Storm Lancer unit.


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Merc 2: The dopamine strikes as I get to push focus onto the Mangler without that old electric chair smell filling my sinuses.

The Red Eliminators and Acosta go into the Charger and just explode it.
Brine hides behind the house, Ashlynn and the Rover tell camp stories around the Merc flag (And then, Harby was all "Screw Severius, dudes going to die soon, lets kills some Khadorans up here in Llael because Menoth basically uses me to excuse his continual parental absentism manner of divine guidance").
Rorsh hides in the trench at max distance from everything, heals up Brine with his stack.

On the Storm Lancer front lines, Dahlia and Brun stay as far back as their puny control areas allow. PUNY I SAY. Puny Prunes. Anyway.....
Skarath continues my unreasonable damage roll run as he double boosts a shot to kill an armour buffed Storm Lancer.
Lug goes in and eats another two.
The Mangler sadly can't get to an Ironclad, so settles for charging and killing the Firefly.

One Eliminator runs up to be distracting, the other hangs back and assumes the most sacred rule of war (Stay 4.1 inches away from everything).

I go up to 1, very happy with that turn. The damage spikes were unreasonable, but their you go.


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Cygnar 3: Thunderhead moves across and kills the Red Eliminators, as you do.
Junior takes a desperate stab at Acosta. Hits. Puts him one box. Buys a random desperate attack, boosts the hit, misses, dies to the Riposte.

Not finding a better time to do it, Maddox feats. Their is instant unfortunate recognition that doing this first means Junior would have killed Acosta.
The Ponies go down and kill Lug, utterly fail to kill his Mum.

Around the Swan flag, Laddermore kills the suicide Eliminator.
The Mangler gets Disrupted by Arlan. He was already way out of control area, so this didn't really worry me. Admonition lets him dodge one Ironclad that wanted to go behind him and stay out of threat of the other, which ends up running to engage him. Some random gun shots did damage him at some point in teh turn, taking out his Movement and Cortex (I think just various gun shots that spiked high).

The bear distraction has caused some grief as I cruise to 2 CP.


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Merc 3: "It's working! It's working!" we scream at our slave mother from the drag race vehicle we made in our backyard. Right before it imploded and Liam Neeson took a year off from acting to recover from that........piece of art.....

With Vengeance and his regular attacks Acosta lops off one of Thunderheads arms and Cortex. This is on you Maddox. It's on you.

Around the Merc flag Ashlynn and the Rover ping the nearest Ironclad for some damage.
Brine stays hiding. Rorsh stays int he trench and heals him again.
Tinker, Gibbs and Ragman all stay in a mighty circle of 4.1 away from each other.

In Storm Lancer corner, Skarath gets Mist Walkered and charges to eat a pony, then flail at another one and leave it on two boxes. The Eliminator in the vicinity tries to go and do a pair of Anatomicals, misses the first alas.
Brun charges a Storm Lancer. It was embarrassing.

On the Swan Flag, the Mangler moves up, Threshers to kill Arlan, the Squire and a column of damage to an Ironclad. Glorious.

Up to 3 for me.


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Cygnar 4:  Thunderhead punches Acosta to death. Good 6 points that guy.
Madox goes to the Swan flag as one Ironclad beats the Mangler to death.

Around the Merc flag, the other Ironclad and Laddermore get in to contest. The jack has to run, Laddermore though gets a charge on the pig and....takes out his Body again. Le sigh.

In the increasingly irrelevant corner, the ponies struggle badly, killing the Kayazy but leaving Brun on a box as the Snake is untouched.

Scores now 3v1.


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Merc 4: Not a terrible recovery, there aren't many pieces I can get to the Swan flag, and Skarath is just as tied up as the Ponies (More to the point, the ponies bugging out last turn would do more for Cygnar than the snake would for me).
Seems like a good enough turn to feat.

Ragman wades through the water, pops Deathfield.
Gibbs charges the Ironclad, doesn'tdo anything but had to get his command bubble for reposition.
Ashlynn feats, walks base to base with Laddermore, dismounts and kills her then Repo's back to my flag.
The Rover turns and easily demolishes the Ironclad.

Rorsh rolls his eyes, moves across in the trench and heals Brine again. The Big Pig then has to run across and contest the swan flag.

Pony Corner, Skarath engages all the ponies, kills two and puts another on two boxes. Brun tries to finish it off, surprise surprise he doesn't get it done (Mate, you know I'm mentally comparing you to Rorsh right? Guy with three ranged attacks?)

Goes to 4v1, Swans are screwed so concede.


Brun and Lug, get out. Just Neville Chamberlain your way out of here, Gator Churchill is coming back to where he should never have left.