Friday, February 24, 2017

Game 158 - Ashlynn1 vs Sloan1

Alright, Ashlynn got pointed out to me again, so threw together a list of models I currently have available (Sylyss has disappeared and Gallant got reclaimed by its owner).

Ashlynn1 - Mangler, Rover, Rorsh and Brine, Dahlia and Skarath, Brun and Lug, 2x Eliminators, Ragman, Tinker, Gibbs, Acosta
Objective: Bunker

Some random Saturday pick ups into ye olde new Swannie
Sloan1 - 3x Defender, Jakes1 with 2x Grenadiers, Trenchers (Max) with UA, Eiryss1, Reinholdt
Objective: Bunker

It's Recon, I lose the roll as is our way and get first.
On the far side of the left flag we have a large obstruction. The zone has a linear arrangement of a Trench, a fog cloud and a large forest. My objective has a blob of water to its side. There's a hill and a wall that won't matter.


[img]https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgoYBNBr_VqKCmOrpUuYVH7zGWfX3fH3gHU4qbqvjOpKH0zFLxw_geww-fpGit-AEcU9SKi82fAhx6TJVv8SyyemGdPtZKWou4RwYYkyspKijJcaMrpXKUI2sLI5182FmCLCvnuvq3Vfywm/s1600/002+%2528800x450%2529.jpg
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Round 1: Ashlynns Quickens herself so she doesn't just get blown the hell up immediately.
Rover gets forced into the water in the name of making room.
One unit of Eliminators and the Pigs go way left, intending to hide behind the obstruction and threaten whatever goes behind it.
Manglers Gets Admo, as I expect he'll be the opening trade down piece so the more annoying he is to get rid of the better.
Snake and Bear go behind the forest, if I'm to do much in the matchup I'm pretty sure I have to leverage the terrain, otherwise Sloan jsut blows me up in two turns and its game over.

The trenchers go up the centre between the Obstruction of doom and their objective.
Jakes hides behind said Obstruction, her Grenadier jacks going behind the left most bunch of Trenchers.
The Defenders just make a line behind them, Sloan is base to base with the butt of the rightmost one.
Eiryss goes up behind the wall on the right.


[img]https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhBLGALA8UtYuFTliHl00mj3LpSb9NhCkFTwzkD-RA6HR5icUjmyLZaFTe3YCUdhCgSthJRBxPeqEXzscmUgbztZFhhtV-KO50b9z4hLXmBAqzQhCQiy5Kl84Ih5312tK3jp1uugFTOAhjj/s1600/003+%2528800x450%2529.jpg
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Merc 2: Upkeeps hang around.
Left wise, the Red Eliminators run up and into the open. They can definitely be attacked, I'm somewhat hoping they will be to draw away things going for my Heavies or strongly contesting the zone.
The Pigs go behind the Obstruction.

The other Eliminators and Acosta run up into the Trenchers, killing a couple on the way.
Mangler tries to get into the Trench, doesn't quite make it alas.

Rover and Ashlynn hang at the back of the zone. Ashlynn is totally open to Defender shots, as I' straight up failed to remember True Sight when I moved her and thus the cloud did nothing, continuing only to be an impediment for me.
The Snake and Bear go into the forest.


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Cygnar 2: Sloan hangs back and feats. A few Trenchers also die int he meantime to free up Acosta and a central Eliminator as targets.
The Swans barely move as they blow up the Mangler, Acosta, Skarath and an Eliminator.
Jakes and Sloan both fall back to the backfield, away from the murder squad on the left.
I should have triggered Admo to get the Mangler in the trench, mistakes were made. Beyond taking Brun and Lug that is.


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Merc 3: By Reinholdts massive head, we're knee deep in it now.
Ideally something goes into the Objective and kills it, I ultimately fail to see a means to do so when it is a Bunker. Either the Mangler or Skarath were intended to do it, once more I did not take into account the effect of Trie Sight ignoring concealment.

Nothing for it but to throw Ashlynn forward and delay like a boss.

Ashlynn Feats, gets up in the cloud and camps five. Also scribbles a quick note about what should be written on her gravestone.
The Rover runs up next to her in the trench for the Eiryss shot.
The Bear runs up onto the hill and engages a Trencher.
Little pig stays hidden, big Pig runs up and engages the Grenadiers and a bunch of the Trenchers.
Brun hides in the forest, Dahlia runs up behind the cloud.

Eliminator wise, the Red ones go into the left most Defender to be annoying. The Green one charges Jakes and bounces off hard (I have no need of camp!)


[img]https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiqTrAdh_ql2p57Df7SjfcLLhGHHvox5vRq6KMiCuzqJb09_nGd_QK76MA1c7UsfBqGjZeo11pbJRi4BKB-fYKOmKCAwRBYl2bN3R2GwZR419cOWzIevN9w-FeqV4xzX2grqfEInXpUeN2t/s1600/007+%2528800x450%2529.jpg
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Cygnar 3: The Trenchers and Grenadiers stab Brine, the infantry all miss as the jacks do some damage. One Defender goes into him, hits well, I then do a Retaliatory strike hoping for a crit knockdown. It fails alas, does some damage but then bacon sprinkles the earth.

Jackes and the left Defender flail at the Red Eliminators as Jakes injures Brun and blows up the Green fail Eliminator.

Eiryss misses with a sweet snake eyes. The final Defender goes into Brun, whacks him down to a few boxes.


[img]https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiowLKvTFFal5SjAQPigaUweY_hy-OPBSxbQlgNAxtLJq9i9WQqB5ST2cWHzSFZfQTYtUrAt2t-lzR8rsQNPduva4ywK0Ueqm2KL2FVrdUgkjCyUeOVCa6o2O7Vona_uLmON11JEHd4Fou4/s1600/008+%2528800x450%2529.jpg
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Merc 4: Ashlynn opens an eye, to her shock she isn't fragments of skin and muscle liberally spread out on the ground. Sloan is sensibly hidden away, so its attempt to push the scenario time.

Ragman walks up and Death Fields as Brin heals Lug. This lets the Bear eat the zone and flail with some attacks on the right Defender.
Red Eliminators kill Jakes, shutting down the Grenadiers.
Rorsh uses Dynomite to pop some Trenchers and ping the centre Defender.
Dahlia runs up into the Trenchers and desperately toots her flute.

Ashlynn backs the hell up as Tinker/Gibbs Rover form a wall with the forest. Admonition goes on teh Rover.

I go to 3 CP.


[img]https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhmF3t7US3Yuhp1NtihWJ-Ca-2xiIOidMchzE4p9fiuqySULmFRv1BaLNQNdLzOymx-u1z2SNe1OmN__tE4q4MzI7jLK3yewinuVZmSXZk9ZhHmQViYT_qvOjThY-zy9HCBAlbLd6tljC1c/s1600/009+%2528800x450%2529.jpg
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Cygnar 4: Kara kills the Red Eliminators, while Defenders finish off Lug and Dahlia. Unfortunately only a few Trenchers and Eiryss go into the zone.


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Merc 5: Brun kills Eiyrss, I easily finish off the Trenchers in the zone and enjoy a sweet scenario win.


The Bear has rules. It should get some different ones. Or at least by damn cheaper than it is.
Not really a good test run for Ashlynn, Sloan is just bad, with more aggressive moves from the Defenders it goes pretty awful as I don't like the odds of killing three heavies and still have Ashlynn safe enough to not die to just Sloan shooting her.

Well, another game of this list at any rate, as we had time for two....