Round 2, not in the funsies bracket, the surprise is real.
Still got this nonsense obviously:
Ashlynn1 - Gallant, Rocinante, Sylyss, Rorsh w/Brine, Dahlia
w/Skarath, Aiyanna + Holt, Harlen Versh, Tinker, 2x Kayazy Eliminators,
Precursor Knights (Min)
Objective: Bunker
Pscyedilc round, using ye old Mark2 favourite (Other list was Malakov2 and probably a better drop):
Vlad2 - Conquest, Mechaniks, 2x Eliminators, Spray Donkeys, 2x Drakhuns, 2x Manhunters, Yuri
Scenario is The Pit, on the same table with broadly similar terrain, changing with the scenario by having one flag be placed near a protective wall while the other is flapping in the breeze. Hill in the zone, Obstruction, wall and forests around the central area.
Still not quite sure what the list is meant to be doing. Not killing Conquests I expect..
I won the dice roll, ummed and arred over whether it was worth taking the side with the better wall and getting an opening score. I decide sod that because Vlad feated losers will be contesting and really hard to kill, so go first.
[img]https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgZfnN5rDmnqkmuldRPcZGoXNvDcXVSufXENy08KW4I1Jsn5zz1rehFtnhehQ76e-4sftQzoi3x0pt384sKgl3sJsyN2YIslZmYdepNZy2kxK2zVx81AMjKFbYF5NOaMSLDIKhHtwOXi5cw/s1600/013+%2528800x450%2529.jpg [/img]
Merc 1: Junk moves forward, Admo on Ashlynn, Quicken on Brine.
Normally when I play this scenario Brine goes waaaaaay out wide to threaten the opposing friendly flag. Didn't do that at all this time for.....reasons? Definitely thought about it. For sure.
Eliminators, Pigs, Precursors go left, Ashlynn and jacks centre, Snake and other Eliminators go right.
[img]https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgmBGyO-UQVs1E6oJLX6_XAoy0OClakeJ5jcqLhrJgF9CTBDjye_L3wxS3qRJ0Elxw3PzMK1PRV-EsY-JtN_FjgGGqbavQPqDssuJPYMTpgTJSsRJvJURhr0vgVPsnZaSXp8eMkv-Z2FKRd/s1600/014+%2528800x450%2529.jpg [/img]
Khador 1: Everything runs forward. Hand of Fate on Ponies, Assail on Conquest, Arcane Might on Vlad.
Left side has the Ponies and Yuri, centre board is the Eliminators and Drakhuns, pair of Manhunters sit around the Khador flag.
[img]https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjtFpxz-GojKMC3TOdX1C3AJ35UKMbqymVs_k0rdq1IetTO9xQo2Y7HlC0IvhzjFpniLX4eYmMc58w-MKl2gS4-XCRqT79J95GAyfiBBbmR_3iWiYGTjF6A14I7szpxGbO6FKvt29UJvu8S/s1600/015+%2528800x450%2529.jpg [/img]
Merc 2: Plan is to feat and try to kill anything on a pony or Vlad target. Basically most of the opposing models, which I'm not going to get that far in but oh well.
Ashlynn walks up, feats. Precursors Shield wall in a an angle in front of her.
Try my various gun shots at Drakhun, they get hurt but don't dismount.
Left Kayazy run into the zone, triggers a Drakhun counter charge which misses. I'd hoped for Gallant to be in charge range but sadly wasn't to be.
Gallant ends up running on the hill and screams "Come get me". Not a good move, but there you go.
Brine goes up in the forest, kills a pair of Spray Donkeys. Rorsh has way to much fury, but I was having images of the Conquest lighting him up.
Dahlia moves into the zone and gets Haunting Melody on the Kayazy unit leaders. Snake moves up into the right forest, sprays down a Manhunter and puts a kayazy on one box and corroded.
Last unit of Eliminators run way out to the right to later contest the Khador flag.
[img]https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgJHtrlm-THooM-kF87xHyHFk_jY2sIrKP3mgJ-waQTVbgtGlTxh8lvi9x4p8_mSWHGZXCg4zKeSZpf4AP6WX1FCKZd4Phwq3dm9DwYhontAx5r1iujRWqqI-5n8C5bNWo6ZqYqNeNlgJn0/s1600/016+%2528800x450%2529.jpg [/img]
Khador 2: The corroded Kayazy dies. Woot.
Yuri charges Brine in the forest, misses. Sweet Def 12.
The Ponies move up, target Rocinante/Sylyss to spray the Precursors. Hand of fate on Ashlynn's feat sprays. One Pony is in Harlen's Witch Hunter range and gets capped. The other two roll their buckets of dice, kill one Precursor.
Vlad stays behind the wall, feats on two of the Kayazy, the Drakhuns and the surviving Manhunter.
The Kayazy and Manhunter kill Skarath and Harlen, The Drakhuns and Conquest pop Gallant.
Eep.
[img]https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgty3Dg4hDuTrhJW2cqq7sbtiPeUQ0x0vy5-rGLU4NRryavorLzvkBokCXqkRiMpbdDjtxQsu-iOfpBSWq8KCz8Nif6cCjtU8TVWjU0TEEGfOY7vFzb6hDaRrn_A7RLjjT1XrSKE5ho77Yb/s1600/017+%2528800x450%2529.jpg [/img]
Merc 3: Should have cycled quicken to Gallant. Oh well.
Recovery time.
Conquest has to be chewed up before I can kill it, plan is to send Rocinante in this turn to set up Ashlynn and/or Brine killing it the turn after. This also means popping what mechanics I can.
The feated models are very threatening, but there isn't much I can do about them at this point, the ponies have to go as they'll tear apart Ashlynn otherwise.
Brine frenzies, goes into Yuri and sadly misses. I keep the Fury on him, as Rorsh aims and does a double boosted shot to kill a pony. The remaining Pony later dies to a Precursor Knight charge.
Ashlynn falls back, does a handcannon shot for not much. Aiyanna/Holt harm and do no damage to the Conquest.
Dahlia runs to be engaged by the right Drakhun, ensuring no counter charge.
The zone Eliminaotrs go, one dismounts the left Drakhun who had two boxes remaining, the other kills two mechaniks. The Precursors charge that Drakhun and finish him off with some good damage rolls.
Finally, the most important activation is Rocinate, who charges Conquest. Takes a free strike from a Vlad feated Eliminator which perfectly knocks off his right arm, the battle blade. The plan is sunk pretty damn well alas. Gets his swings in, but single dice even at straight damage doesn't leave much of an impression.
The Eliminators out in Whopp Whoop move in closer.
Mercs go to 1 CP and disappointment.
[img]https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjj6bz30hAftQFLXKSYLtvDknNuDZUrcJu7jz3cR5n__QrkNcBljoDUoDZqwHCVTjp11N9IHlVUld5GS6q3Nv74ASQYXi1YxC94gexVYaf47hBpm_KEXMm5SfmpA1h35VS36nXVi6MfReEF/s1600/018+%2528800x450%2529.jpg [/img]
Khador 3: Remaining Drakhun charges Rocinante, does some damage. Conquest walks across, kills Rocinante and Dahlia.
Eliminators kill my central Kayazy unit and most of the Precursors, Yuri moves around and Threshers to leave on Precursor alive and taking out Brine's hot Bacony bod.
The Manhunter runs back to be behind the wall in a spot to contest the Khadoran flag.
Vlad goes into the zone behind the Conquest.
Khador gain to 2 CP, now 2v1.
[img]https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjHO1x9AFFmNnVwSxs6ygKi8oIMSRK59yUuRLKuWDFxiCcqYxhYWa1NtFpBJrMEEYVx5o0KKsYs2vc8TLRfLvOejprilKm2PrNF8opdZ-jUsrOlFQp5xSkT1gd8EhJ-O8w2_BRMiGiZhN2U/s1600/019+%2528800x450%2529.jpg [/img]
Merc 4: Plan is principally unchanged though now far more desperate. Vlad just isn't assassinatable where he is.
Really I should have gambled on charging Ashlynn into the Drakhun at this point, odds of working low but probably better than preying it'll last longer.
In any event, Aiyanna/Holt harm the Drakhun and try to shoot him off his horse as does Ashlynn, all to no avail.
Rorsh heals Brine and runs up to a position of safety, Brine pops Animus and snacks on Yuri.
The top unit of Kayzy to a run/charge, kill the remaining Manhunter and a mechanic.
Last Precursor runs to contest the zone and not trigger counter charge.
Mercs go to 3 CP to 2.
[img]https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgcB8J5t8hQwpo94SslwQRp5NS_6Amnao_GVJ7BmKNZUIT8_M8r79-XX2FILrBGU-f0MgM9OujeKJCax1B-szEQka-FT8W-ZwMwUhJjDcoD3pFL0IApFkIlMm3Yi7mtd_EjAvxLq34VKFw6/s1600/020+%2528800x450%2529.jpg [/img]
Khador 4: Vlad kills the top two Eliminators and goes to the Khador flag, Eliminators kill the Precursor, Conquest shoots down Sylyss. Drakhun charges Ashlynn, who Admo's away, triggering Counter Charge. Sadly doesn't go for the impact attack would would take him away from my flag.
Drakhun misses first attack, I retaliatory for some damage. Second charge attack hits and belts off half the health.
Khador cruise to 5 CP, foiled!
That definitely went heaps better than I thought. The Rocinate free strike was annoying, but alas luck both good and bad happens to us all. I'm content with my plays overall, though the Lesser warlocks should have swapped positions, the Snake would handle the cav much better. Getting a Witch Hunter shot was nice, probably never get that against Edvlad ever again. Admo also should have gone on Gallant, though it is probably still to risky to put him forward as a Bait stick there isn't much I can do to stop Vlad feated models killing two of my heavies, which is saddening.
IN any event, now in the fun bracket where we belong with this hot garbage :p







