Saturday, August 29, 2015

Game 346 - SS Heat Rd 2 - Gorten vs eHaley

Round 2 of ye old SS Heat. List repeated because otherwise I'll forget them:

Gorten - Earthbreaker, Hawk, Madelyn, Anastasia, Rhupert, Gorman, Thor, Reinholdt, ATGM + UA, 2x Press Gangers, pAlexia + Risen
Objective: Effigy of Valor

Durgen - 2x Gunny Bunnies, Gastolleon, Boomhowlers, ATGM + Dude, Dougal, eEiryss, Rockbottom, Reinholdt, Aiyanna + Holt
Objective: Effigy of Valor

Round 2: The Frawlening.

Close Quarters, Elminster is rocking Haley traditional and the one who broke a clock (You know, number 2 and 3).

Seeing a cloud wall and Deceleration, I plonked Gorten, I don't think Durgen really wants to hit either of these.

eHaley - Stormwall, Thorn, ATGM + Dude + Sentinel, Journeyman, Black 13th, Aiyanna + Holt
Objective: Definitely one of them


Cygnar Deploy: I think I lost the roll and got second, again took the side with a trench.


Merc Deploy: Anastasia is on the far left to run and contest the left flag if it comes down to an aggressive scenario play, Gun Mages way to the right to try to be out of feat.

I wouldn't call this a good deployment, but rather symptomatic of Haley2 inexperience on my part, the Gun Mage/Anastasia junk is based on quick theory at the time, I'd focused my thinking on ADR so much that I'd only thought of playing into this match up with MacBain who was conspicuously absent from my pairing. 


Cygnar 1: Missed the photo because I'm a hater?


Merc 1: Press Gangers flood, Gorten Solid Grounds and Hides behind the Rock Wall because the Stormwall ran 14" and scared the shit out of me.



Cygnar 2: Haley feats away, gets everything except the Gun Mages. I'd completely misunderstood the Black 13th template, which bypasses Sucker and Solid Ground to wipe Madelyn away. Press Gangers splat, Thorn ends up way up the board.

Frelmin pointed out after the game I should have left the Gangers in Alexias collection range, which is most certainly the case.



Merc 2: It's Haleys feat turn, so I spent longer than I should have achieving sod all.
The Gun Mages fail to hit the Black 13th, Thorn idly ducks to not be hit by the Earthbreaker knockdown torpedo. I put Risen around Thorn to try to keep something in kill range of the Earthbreaker. I run Hawk into the left forest to try to have some toys live through the fine blood mist the Swans were inflicting on me.


Cygnar 3: Gun Mages and Stormwall whittle down the Pressgangers to about three, mostly engaging Thorn. A stormpod put Gorman on one wound. Black 13th kill half of my Gun Mages. Haley Time Bombs the Earthbreaker, then Eiryss runs up to the left flag to get some interference action on.



Merc 3:  This isn't looking pretty. In the other age that is a month ago I'd Black Oil the Stormwall and screw around a bit, but now I'm forced to think instead when Gorman is in range of a Colossal. I figure I'll pop Thorn and Eiryss, feat to keep the Earthbreaker alive then keep Gorten back and whittle at what I can until Strength of Granite can be leveraged.
Risen spawn, a mob of four go to the left of the Earthbreaker to have a go at Eiryss, the rest go to die valiantly stopping the Stormwall from aiming. Gorten moves the wall around, walks back a bit and feats on Thorn/Stormwall to move neither, then throws Strength of Granite on the Earthbreaker. Thor Tunes up Attack Rolls. Hawk tries and fails to charge Eiryss, falling an inch short. The four Risen go in and get the lazy eight to kill Eiryss. The Earthbreaker goes in and kills Thorn with his initials.
The Gun Mages finally hit a Black 13th, and put them on one wound. Oh well, that's what happens when Stormpods don't kill Gorman.



Cygnar 4: Stormwall falls back, between it and the Gun Mages all teh Risen die. The Black 13th leave me with two Gun Mages and the last Press Gangers dead. Haley hides behind the Stormwall, the Sentinel goes next to the Swan Colossal to block LoS, Aiyanna/Holt are behind the light jack. Journeyman gives Arcane Shield to Haley.


Merc 4: Simple really, plan is to hide Gorten/Gorman for later turns, kill the Black 13th if I can and have the Earthbreaker pop the Sentinel to kill Aiyanna with blast damage.
I upkeep Solid Ground and Strength of Granite, and give the Earthbreaker a focus. It gets Tuned for Damage, moves up and misses the boosted 10 it needs to hit the Sentinel, then does sod all. The few remaining Risen sigh and run up to the Stormwall, Alexia charges and kills the forward Black 13th.
The Gun Mages miss, because....well......Decel is balls.

ERROR WILL ROBINSON ERROR. Solid Ground was no longer useful, that focus point would have been infinitely better spent boosting a second chance at the knockdown on the Sentinel.


Cygnar 5: The infantry kills Alexia and the remaining Risen. I've mucked it up, so Stormwall charges Gorten, misses the charge attack then leaves him on one. A stormpod kills Gorman.


Merc 5: In the original plan, the charged and hurt but not dead Earthrbeaker gets healed and kills the Stormwall. Gorman beingon one health and vulnerable to every attack on the board makes me go for the long shot. Fully Loaded boosted Earthrbeaker moves up, misses the two chances at boosted 13's to knock down, turns to me fore approval and gets none.

Cygnar 6: Gorten explodes to the Stormwall.


Me on the left, likely would have had issues in later turns had my long odds attrition plans worked, but oh well.