It is a time of woe, for a Slam did not eventuate, but got a game in anyway.
There is a deep pit in Khador land, not the deepest (That is for those feeling optimistic about the Grolar's release date), but still dark and dank. Our intrepid adventurer, Ed the Red, had tripped and fallen and briefly succumbed to the thought that has plagued the occasional totally-not-Russian faction player.
Maybe Karchev is good?
Anyway, I planned on MacBain, having been inspired to try out Devil's Shadow Mutineers and hurridely painting them the day before. I dropped the TAC to fit them in and traded out the Buccaneer for the Bokur (I expect that latter swap will be quite common in actual Masters tourneys).
MacBain! - Galleon, Silly Wishnailer, eEiryss, 2x Press Gangers, Aiynna + Holt, Grogspar, Orin, Bokur, Devil's Shadow Mutineers, Dougal, Tinker, eAlexia
Objective: Effigy of Valor
Karchev - Spriggan, Juggernaught, Doge, Malakov + Behemoth, WGRC, Joe, Reinholdt, Boomhowlers
Objective: Effigy of Valor
Khador Deploy: Metal armless jack tot he left is the Spriggan.
Merc Deploy: Spread out in case of early bombard shenanigans.
In hindsight eAlexia went to the wrong side, she would have been better off running to be behind my objective early on then getting up the Rifle Corp and messing them up. This is partly due to my playstyle where the Boomhowlers get far ahead of the support elements.
Khador 1: Tow/Redline go, everything runs up. Behemoth Arm Locks Karchev, Jugger Arm Locks the Spriggan.
Merc 1: One to the Galleon.
eAlexia rides around the forest, toes it with the back of her base.
MacBain waddles forward a little into the middle of the Press Gangers, feats on Alexia, Eiryss, Grogspar and seven Smurfs. Casts Failsafe; then Countermeasures on said enemies of gargamel.
Eiryss runs forward to bomb early, though the interference range won't get Behemoth.
Smurfs and Commies flood the zone, Smurfs first.
Aiynna/Holt/Orin stealth it up, hang around with the cool kids in the back.
Galleon runs to block MacBain a little just in case.
The DSM run around, Morland goes out front to be a charge target for Zira.
Khador 2: Behemoth gets three focus on the guns, both spells upkept.
The Boomies go 4+ tough, charge in where possible, three get into the zone.
Behemoth releaes Karchev, walks back, bombard shots knock down Alexia.
Karchev runs to the right, pops the Jugger and Behemoth across.
Joe boosts attack rolls, WGRC move away from the Counter Measured Smurfs and shoots a load of Commies in the zone.
Spriggan bulldozes a smurf and walks into the zone.
Merc 2: Upkeep Counter Measures and Failsafe, Galleon gets three.
Smurfs and Commies kill five Boomies, giving one soul to Alexia (sweet sweet Press Ganger Skornergy).
Dougal moves a little, mini-feats, Artillerists the big guy.
I do something stupid and throw Eiryss in the bin. Specifically, I fail to realise that the Spriggan will still have reach on the Press Gangers, and have Eiryss take a free strike to get a better shot with the Galleon harpoon.
Aiyanna and Holt move up, Aiyanna goes behind the Objective and Harms the Spriggan, Holt hits the opposing Objective and fails to hurt it.
Galleon moves up, rolls two shots on the left and three on the right. Left side AoE's do a little to the Spriggan, the right side pings the Objective for a tiny bit and lightly tap the Boomies for nothing.
Harpoon boosts, drags in the Spriggan, puts it on a small amount of health.
DSM charge, Zira goes into Morland, who then goes into the Spriggan, Mira hangs back as far as she can (Blergh to this command 7 junk).
Alexia and Bokur run in front of the Galleon.
Don't throw your Eiryss away. Blurgh.
Khador 3: Spells upkept, two focus on the Juggs, three on Behemoth.
Boomhowlers go 4+ tough, back pair aim, one falls back to kill a smurf near the Rifle Corp, a pair try to get into the zone but can't get past the Objective. Aiming pair kill some more of the smurfs.
Joe aims, boosts attack rolls, pops the other forward smurf.
Riflecorpcopter advance, snipe out the DSM.
Karchev runs, moons the Mercs (Uncivilised!)
Behemoth shoots down Grogspar, hits the Objective to pop Aiyanna.
Jugger arm locks Behemoth.
Merc 3: Failsafe upkept, I drop Counter Measures. One focus to the colossal.
Smurfs and Commies kill a Boomhowler and crank the damage to pop the Objective.
Bokur tries to slam the Jugger, snake eyes it.
Galleon runs into the zone and puts the right side into Melee with all the Khador large bases.
MacBain toes the Spriggan wreck, casts Jackhammer repeatedly which is enough to pop Behemoth.
Tinker runs into the wreck to block MacBain.
Holt pops a pair of WGRC, Orin lightnings, gets max bounces and kills three more of the roflecorp.
Alexia rides up, pops a Thrall that charges and kills Greygore.
Should have kept Counter Measures over Failsafe.
Khador 4: Tow upkept, three focus to Jugger.
Boomies, Doge and Malakov clear out the Smurfs on the right side of the zone.
Joe boosts attack rolls, WGRC move around, kill the Tinker and some more Press Gangers.
Karchev walks around, Doge stops the Galleon freestrike, Bokur free strikes for a few damage. Jugger pops behind him. Karchev is engaging, so can't do the knockdown spray.
Jugger charges MacBain!, boosted Ax charge misses, fist hits and does seven points, bought attack misses.
Merc 4: Galleon turns, swings for a bit at Karchev.
Thrall engages the Doge, fails to kill anything.
Press Gangers try to get some souls off the Boomies but don't succeed.
Alexia charges Karchev in the back then buys an attack. Mage Killer doesn't help enough, she does no damage.
MacBain starts Jackhammering, halfway through Karchev dies.
Mercs on the left. Time advantage more due to this being the first (only?) run of Special K by Edster.










