Alright, we might have flubbed up in Masters, good thing we have the true test of skill in Who's the Boss.
Planning is for suckers, so I made my list out of the masters lists from the day before.
Took Dahlia, Ninja Pig and other stuff that isn't as good. Specifcally a Wrastler and two Bone Swarms, then a Witch Doc, Spirit Cauldron, Pair of Gobber Chefs, Bellows Crews....Orin? That sounds about right. Point being that the two Lessers are the real Warlocks, they just get a buddy to come along and potentialy screw it up by dying. Speaking of which...
Round 1 - Reznik1 (Now glorious Warlock) vs Kryssa1 (As we knew all long, now openly a Troll)
Opposing list was Troll beasts with double Bear units and a Krielstone.
Scenario for the whole tourney was Recon2, so my grab bag of random solos was looking like a good choice.
Reznik......puts Ignite on Ninja Pig as his play I guess?
A done and dusted here. My stuff moves up, the Swarms and Reznik put up the Swarm Animus. Reznik camps two Fury.
Kryssa on top of 2 tires of any jostling around and decides to go for it. The Bomber moves up and does some bad shooting. Kryssa then feats, does ehr movement spell and comes a charging into Reznik. Then discovers that Reznik isn't camping Focus as the damage gets Transferred, leaving good 'ol Rezzo on half a dozen boxes. Concedes before Reznik feats and Ninja Pig gets the kill.
Round 2 - Xekaar1 (.....bugger....) vs Doomshaper3 (Now a foul Rhulic jack spam monster)
This fine fellow traded his list with my Round 1 Kryss-inorian, ergo neither were 100% on how their lists did stuff. That said he gets to pilot triple Drillers and a mix of Bunnies with Aiyanna/Holt, so can't be to hard.
It's not as bad as I thought it would be. Xekaar at least has Enrage, and Mortality lets me kill a pair of Bunnies on Doomies feat. I stupidly let the Wrastler get shot to death, while the Swamp Gobbers give up their lives to join their cloud with a central fog bank.
I eventually claim the left of the board, though Brine has to give his life to basically kill Driller and touch up another.
The Witch Doc contests the right zone and somehow survives behing hit by a Blast, pair of Gunners and Holt. Doomshaper ends up coming forward to Stranglehold him to death, I was likely to win on scenario/clock anyway however that move makes it an easy Mortality and murder move. In honour of his own superlative Bunny shot ignoring the kill is given to the Spirit Cauldron.
Round 3 - Sturgis1 (Nnnnnnnnnooooooooooooooooooooo!) vs Naaresh1 (Joining the boys in blue)
Final round before ranking get broken down to strength of schedule.
Naaresh has Lamentation. Sturgis has multiple upkeeps and a charge in/teleport back powers. This seems absolutely awful.
Naaresh has Thorn, 'Ol Rowdy, Junior with a Firefly, Laddermore, Storm Lances, Squire
There's some initial jostly for positioning. Sturgis pops a Storm Lance with a Hand Cannon.
There's a central Wall that Rowdy and the Storm Lances shelter after they charge up and kill a Bone Swarm. Skarath moves up on the left, only to be murdered by Thorn with Naaresh's feat on him. +5 armour Thorn seems awful.
I feat to bunch things up and give me some breathing room, Sturgis actually pops two Storm Lances this turn, one feat damage and one hand cannon.
Rorsh gets smoked up to threathen the objective, this draws out Rowdy's Coutner Charge which misses. I'd planned for Ninja Pig to throw him, turns out Rowdy is Strength 16 at this point so we drop that plan. Fully buffed Wrastler and Brines attacks take out two thirds of his health and none of his systems. Oh dear.
Dahlia running up actually causes some strife, as Naaresh fails to magic missile her down and Thorn has to do it. Rowdy and remaining Storm Lances kill Brine. I'm then well positioned however to coutner kill them with the Wrastler and attrition swings my way. I again end up controlling the right zone and eek ahead on control points. Matchup wasn't as abd as I thought, though Sturgis was mainly just there to cast Rage on beasts.
Notable degeneracy on the day:
* Haley3 having a Def 16 Poltergeisting Helios. Best defence collosal seems pretty good, especially into a rebuilt Primal Terror style list that forget to put its Naga on the table
* Stryker1 with a Devestator. Arm 26 all game, bar that one turn it was at 31. Handled by playing against Abby1 making ti not get focus and blinding it every turn with Gorman.
I had 13 control points, which dumped me down to 3rd. 2nd place was the Primal Terror nonsense somehow getting through the Haley3 Retribution game, first place was double TEP and a Prime Axiom (My dream of said list getting Wurmwood for a Mat/Rat 0 Collosal did not come about alas).