Game 275 - Nemo3 (HM) vs Magnus2 (Irr) - 50pts
Outlast
Did some Proxymachine for the sake of trying the mystery that is 50 point games for the Cancon team games.
Nemo3 (Heavy Metal) - Stormwall, 2x Fireflies, Dynamo, Squire, Arlen Strangeways
vs
Magnus2 (Irregulars) - 3x Nomad, 2x Steelhead Halberdiers, Aleix1 + Risen, 2x Eliminators, Eiryss1, Kell, Anastasia, Hutchuck
Well, I like the opposing list. The Nemo list is essentially a 75 point version cut down to 50 on the day, the Stormwall being in there for Stormpod contesting shenanigans. It's probably the wrong choice in the 75, definitely is in a 50.
Outlast means I do have a foot in the door for the game, as I can contest the back of the zones and just fight it out in the middle.
I lose the roll, take the side with a hill, a left side wall that allows easy contesting, there's a central cloud and a forest on the right. The Merc side terrain isn't relevant to how the game plays out.
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Merc 1: Anastastasia and Hutchuck ambush.
Nomads run up the front and try to hide behind the cloud. Halberdiers go up on either side, Alexia and Magnus take the middle. Kell takes the left forest and settles down, Eiryss is to the right of the Merc flag.
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Cygnar 1: Well, the list matchup dictates my plan from here with no deviation likely.
Have to feat and try to remove the Nomads, won't need the aditional damage later for all the infantry.
A Firefly runs up and toes the cloud to get the damage aura on the opposing jacks.
Nemo feats, advances to be out of Magnus' charge and feat range. Shoots the left Nomad, does some damage. Puts his Armour buff on the Stormwall.
Other Firely gets a focus from Arlen, does the same shot. A max bounce would have hit Eiryss, alas I was overly optimistic and it didn't happen.
Fully Loaded Dynamo easily kill the left Nomad (Who did have Bullet Dodger, it proved not relevant) and does a shot into the middle one.
Stormwall moves up, tries to block line of sight to Nemo. Covering fire gets placed to prevent Eiryss trying to move up and shoot ye old Warcaster because that would be the worst.
Big Guns shoot the right Nomad, don't roll super great.
At the end of it I've only killed one Nomad, however the other two have 3 and 8 boxes respectively with no Cortex in either, so it's manageable.
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Merc 2: Magnus charges up and feats selecting the deployment edges, he gets all my jacks.
Kell shoots the Firefly that is upthe board, starts trying to core out the Cortex.
Nomads advance on said Jack, do a small amount of damage due to mostly crippled arms.
Steelheads flood forward, Alexia stays up the back. Eiryss touches the Merc flag, disrupts Dynamo.
A Thrall Warrior charges Dynamo, misses.
One Kayazy unit goes up the left, the other chills back in the right.
Anastasia and hutchuck run in from the right, I'm surrounded. Technically.
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Cygnar 2: I think for a couple minutes, weighing up how I'm doing this, My plan from last turn had been to run my solos from the back into either zone and use that to survive it out, however now a plan of excellence is possible.
Nemo moves up, shoots a Risen to lighting Eiryss to death.
He then boosts a Force Hammer at Magnus, if he gets pushed back a couple inches then my jacks can move up to contest, Stormwall kills Alexia and things are looking super good for me.
I miss the Force Hammer. Also the re-roll.
At this point I realise I've failed to leave the squire far enough up to run and toe the left zone. Not an issue if the Firefly contests, alas the failed slam wrecks that.
Stormwall tries a half hearted assassination on Magnus that flops, after this I'll be to jammed up to do much and Mercs cruise to an easy scenario win so I concede to free up space and opponents for more games.
Well, it almost went well. Starting to super love Force Hammer, going to be doing that loads after Cancon.



