50 Points
Deathclock
Balance of Power
MacBain! - Galleon, Silly Wishnailer, Gorman wondercloak, Kayazy Assassins + UA, Boomhowlers (Min), Alexia, Orin, Saxon, Kell, Ragman, eEiryss
Game 1
eVayl - Scythean, 2x Angelius, 2x Ravagore, Pot, 2x Shepherd
Pic from bottom of 1.
Smashed, Angels got into Galleon and killed it good, impossible to trade up from that. Should have screened.
Player Grading: N/a, just rubbish play.
Game 2
Calandra - Dozer and Smiggs, Blitzer, Mauler, Horgle (Junior) + 2x Pyrotrolls, Burrowers, Stones, Elder, Moses
Proxies - Bokur = Horgle
Trolls go first, this is them in the process of moving up.
Merc turn 1 (Bottom), feat goes up alongside Countermeasure and Failsafe.
Mid Game: Merc fail. Galleon charges into Dozer, thanks to star crossed misses nearly all attacks (7 in total).
End Phase: Trolls pull well ahead, heavies get jammed up Boomies and specialists.Alexia fails to kill the Pyrotroll the Galleon was also meant to kill. MacBain gets hit for 9 points by the Burrowers who he then kills.
Finale: MacBain charges up, kills one of Horgles Pyros, then the turn after charges up and gets to Calandra, hitting once for decent damage then missing and triggering Bullet Dodger.
Horgle moves into MacBain!, trolls time out before he can attack.
Player Grading
Time Management: 8, won out on time with some extra minutes spent on the important turn (Prior to the Galleon failing hard)
Scenario Awareness: 7, mindful about contesting, got a CP early on to threaten scenario as a backup plan.
Spacing and Placement:7, decent deployment matchups.
Target Priority: 8, recognised the important targets, going for the linchpin beast and when possible the stones.
Effectiveness: 3, did not respect star crossed enough, FORTUNE DAMMIT.
Cool: 7, mistakes were made but handled.
Grade:B (40)