Results: Two Losses
76 - 48 - 1
Game 1
25 Points - Halfaug League Scenario 1
Zone in centre, can be controlled for one VP, four VP to win. Forests are destroyable, upon destruction 6 inch sprays spew forth, one for each opponent, inflicting an automatic damage point.
Arkadius tier 4 - 3x War Hogs, Brigands (Min), Bone Grinders (Max), Targ
uButcher - Behemoth, Alexia and the Risen, Wardog, WGI + UA, Joe
Khador deployment: I won the roll off, elected board size to get away from the forests, do great a danger to my mind of a pair of bombards killing a forest and then removing my infantry.
Farrow deployment. Everything placed over 6" away from the forest of death.
Khador turn 1: Everything runs up, Alexia crafts a Thrall who then runs up. Behemoth damages the Right forest then the WGI move up and finish it off.
Farrow turn 1: Warhog charges and kills the blocking forest. Everything runs up, Forced Evo goes on the middle War Hog.
Tactical Error: Middle Hog should have run further to the left, Forced Evo should have been on the back War Hog for the draw Butcher in to assassinate plan.
Khador turn 2: Alexia burns everything to kill the forest in the way of Butcher. Butcher Energizes, charges the front War Hog, Impending dooms the middle one, flashing blades them both to death, but has to feat to do so. is camping three. War Dog, Thrall, WGRC all run up.
Farrow turn 2: Brigands move back, shoot down the Thrall and one Argus, miss War Dog. Bone Grinders clump up for an Arcane Bolt on the War Dog, hit but leave it standing on one health. Arkadius puts Massacre and Forced Evo on the War Hog. War Hog damages for strength, charges War Dog, kills it, Massacre moves to Butch, does two boosted to hit attacks and an unboosted attack that misses. Butcher left on two health.
Tactical Error: DIDN'T USE CRIPPLING GRASP ON BUTCHER. Could have changed up whether or not to feat and skip casting Massacre, but those aren't changes needed to make the War Hog charge work.
Khador turn 3: Pic missed. WGI shoot Arkadius down to four health. Butcher spends Vengeance and whole stack to kill the War Hog, charges Arkadius, Argus misses with both attacks, Butchers final attack hits and kills.
Recount: 7. Overall plan decent, failed final execution.
Game 2
35 Points - Halfaug League Scenario 1
Zone in centre, can be controlled for one VP, four VP to win. Forests are destroyable, upon destruction 6 inch sprays spew forth, one for each opponent, inflicting an automatic damage point.
Sturm and Drang tier 3 - 2x War Hog, Road Hog, Slaughterhouser, Targ, Bone Grinder (Min), Gun Boar
pStryker - 'Ol Rowdy, Stormclad, Black 13th, Storm Lancers (Max), Gorman, Reinholdt, Squire
Cygnar deployment: Same table as above, I won the die roll and picked side.
Farrow deployment. Slaughterhousers used their in tier advance move.
Cygnar/Farrow turn 1: Everything runs up, Ponies get Arcane Shield.
Cygnar turn 2: Ponies lightning some Slaughterhousers.
Game Objective Note: League seeking goals, I needed a model to be on fire and knock downed then killed in one turn, Haydes needed to win on scenario.
Farrow turn 2: Aturm moves up far enough to get both Cygnar jacks with his feat, TK's the War Hogs forward. Road Hog charges up, sets some Ponies on fire. War Hog runs up to take 'Ol Rowdy's Counter Charge. Other War Hog damages for strength, slams on fire pony, I botch the damage roll and fail on my opening attempt to get the league goal. Other stuff moves up.
Throwing a Warhog out to take the counter charge was wasteful. I feared it removing an aspect on the slamming Hog and stoping the league goal, I should have taken it on the chin and had the second War HOg in place to threat a charge if 'Ol Rowdy did his thing. Waste of a heavy.
Cygnar turn 3: War Hogs killed by the Jacks, Ponies get some Slaughterhousers and engage Road Hog. Stryker feats.
Farrow turn 3: Drang enters play. Fury screwed up, Gun Boar frenzies, stalling my last plan to get the league benefit. Road Hog charges a placed Bone Grinder to set Stryker on fire, also kills Reinholdt. Nothing else meaningful happens.
The Plan: Gun Boar plan was to move up to the Black 13th, boost to hit a throw, throw them to the left, they should survive with Stryker's feat. Road Hog then charges a placed Bone Grinder to Assault and set them on fire. If that doesn't kill them Drang charges in.
Cygnar turn 4+: Everything dies but Sturm, who gets locked into a Black Oil/Knockdown lock up until the scenario win goes through, Stryker survives fire by Arcane Shielding himself.
Recount: Urgh.