Friday, November 9, 2018

Game 374 - Barny2 (BC) vs Gaspy2 (BI)

Game 374 - Barny2 (BC) vs Gaspy2 (BI)
Invasion

Once more into the Cryx jack breach, this time Gaspy3. Same Barny 2 list, so this looks.....less that ideal? Slayers are a lot nicer without sodding unyielding.

I win the roll, nab first to get some board space, though Invasion isn't to bad for htat really given the capacity for toeing nearby zones (ain't no leg Spreadage).
There's a central Obstruction that allows convenient toeing of the central zone, I plonk the Boen Shrine here for the sake of laziness and stopping it being randomly plonked off.
There's some water/forests around and a trench/hill that don't come up a huge amount (I think? Suffered a dearth of motivation, so this one has sat around for a few days, begging and pleading me to ignore Reddit).

Gaspy list also has Denny0 with a Nightwretch, so that's something different.


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Round 1: So the Croaks and Shamblers go up either flank, Barny goes up the guts with the Spitter in toe. Croaks aren't super efficous against armour 19+, let alone when Carapace is busy given them an abrupt punt to the bards, so the plan is to jsut spread oil and fire damage around, most of hte Croaks will die and then teh survivors can play the Oil game while the Shamblers form up as the next wave of jamming and holding out.

....except I compeltely blipped on Dark Industries deployment bonus, so instead the forward Croaks in both units get Slayers running up to engage them. Sod. Not a good opening position.

Totem Hunter has Preyed Denny 0, they both started on the left, Denny started legging it to the centre of the Cryx backline.


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Minion 2: Alrighty, recovery time I guess. Key thing I'm concerned on is how/when Barny gets involved, he'll need to pop 2-3 Slayers when he commits, then feat to live. From their we can see how it goes.

Smurf Croaks on the right shuffle around, the two engaged ones die to get rid of the defence boost against shots. They feed the Bokor anyway. Croak shots kill the nearby Necrotech, Soul collecty solo guy (Not Vociferon, whatever the cheapy Thrall Version is) and set a few Slayers on fire. Multiple shots into one of the Forward ones actually do way above xpectations, knocking out an arm.

Barny pops Execration, Spiny Growth and charges, using a unit ember to block him from getting anywhere dangerous. A minion from each unit runs up on either flank to apply Dark Shroud. Would have loved to apply it earlier ont eh right flank, alas the power of putting things in combat versus ranged shots it bad (Winion ranged knocked down, someone get on that).
The Spitter wants to pop a shot into Vociferon, alas he's hiding behind the Cryx objective and it's not possible to line up a shot with speed 4 versus the obstruction and my own objective. It pings a Slayer for some weak damage.

Out left the Croak unit is to engaged to do much, so they just say sod it and charge in, Gang and Dark Shroud let them do a little work.
The Bokor goes in on a Slayer in the left, buys enough attacks to put it on a handfull of boxes. The Totem Hunter then charges in, finishes the Slayer off and sprints toward the Cryx side to continue the Denny hunt.

Obscured, there is actually three Slayers chilling out behind that central obstruction. Terrain! You're not helping!


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Cryx 2: Denny's Jack moves up and one shots the Totem Hunter. Well then. Guess that dream is dead.

Slayers smoosh forward, out left they kill the Bokor, out right Execretion makes the Croaks actually annoying to deal with and they flail a bit.
Gaspy shuffles back to be out of Barny's threat range.


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Minion 3: Nothing for it, have to commit Barny this turn.

Out left the Shamblers charge in for some CMA's, the Croaks spread out and kill an Arc Node with shots.

Rightwise similar thing, except the Bokor is still alive. Sadly the forest jsut blovks him charging in on a Slayer, so he just chills around whiule more CMA's happen.

Centrally, Barny commits and kills two Slayers, pops feat feat to get his Fury back up and casts Spiny.Exectretion. Forget to pull off the Bone Shrine.
The Spitter commits as well and pops another Slayer.

CLENCH TIME.


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Cryx 3: As we check up on the attacks that can get on (One healthy Slayer with Power up, Gaspy charging and another Slayer out of control) I don't feel to bad, the number of attacks and stats involved feel allright.

Unless you tumbledry your brain and don't think about Cryx casting some spells.

Denny0 moves up, pops Curse of Shadows on Barny. Vociferon at least misses Spectral Leash. Gaspy charges in, kills a nearby flunky to Blood Boon Calamity. Erk. After that Barny bites the dust, cause #prayingfortough is bad.


Whops. Pretty sure this will be the story of my immediate warmachine future, working out jsut how much Barny can tank.


List wise, happy with the Croaks even if the opposing list is a bit nightmare fuelly. When it down see what Fire does then fuel the Corpse machines.
This particular game made me really want Orin, which was fine and dandy except the old boy refuses to wear his waders and lacks the necessary amphibiousness to join Barny's groupies. Hmph.
Spitter is cute for generating Fury with attacks, ultimately he's to slow, though really that's jsut because I'm getting greedy, should use a Bone Swarm to drop and cut down on the Enliven/Spitter dreams.