Game 281 - Cancon Masters Rnd3 - Arkadius1 (WWfF) vs Abyslonia2 (PT)
Epic Pit
*read the list*
*drop a dice on the floor to test how funcitonal gravity is*
Nope, apparently physics is in order and Legion players are real. Why is the internet full of lies? Aren't Hellmouths passe and still in the lame phase of retro? Well, can they be then?
Legion equals Arkadius barring some weird Legionary build which wasn't on the cards, though damned if I can remember the other caster in the pairing.
Minion Army - 75 / 75 points
[Theme] Will Work for Food
(Arkadius 1) Dr. Arkadius [+32]
- Battle Boar [7]
- Gorax Rager [7]
- Gorax Rager [7]
- Razor Boar (2) [7]
- Razor Boar (2) [7]
- Razor Boar (2) [7]
- Road Hog [16]
- Road Hog [16]
- War Hog [15]
- War Hog [15]
- Targ [0(4)]
Gatorman Witch Doctor [0(4)]
Hutchuck, Ogrun Bounty Hunter [0(6)]
Orin Midwinter, Rogue Inquisitor [0(5)]
Swamp Gobber Chef [1]
Swamp Gobbers Bellows Crew [2]
Versus
Legion Army - 75 / 75 points
[Theme] Primal Terrors
(Absylonia 2) Absylonia, Daughter of Everblight [+28]
- Blight Wasps [8]
- Blight Wasps [8]
- Naga Nightlurker [8]
- Neraph [12]
- Proteus [19]
- Scythean [18]
- Seraph [14]
Spell Martyr [1]
Spell Martyr [1]
The Forsaken [4]
The Forsaken [4]
Hellmouth [0(6)]
Hellmouth [6]
So.....if my feat goes bad I'm then super out threated and screwed.
I win the roll and select first. Because Arkadius things.
My side ends up with a blob of water that isn't the end of the world to navigate, a cloud in the centre zone that doesn't do squat for me and an L shaped forest
Legion get a defensive trench and a small forest to their right.
There is also a forest on the left and a wall on the right, I don't think either impact the game.
[img]https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhvqegIRrd3O0i12yGOdgGlyfwLw68zC4zq4OXDuJTAUwh4zmGPMykfzOmhVYcMu0nOmPtGRuJhZUcWl0fzr999d1hJQeBUiNYDM4FbZWfjPza-YKjduL2hgYy_V1cq7YpZLggKaejzka6k/s1600/021+%2528800x450%2529.jpg[/img]
Minion 1: The Hellmouths sit toeing zones and being tools.
My stuff runs up, stays shy of the Hellmouth doing mean things range (11.5).
The right Road Hog moves up to be in range of getting Pathfinder from the objective, in hindsight he should have run up, used the Objective as an ablative anti-drag shield and been in normal charge range of the Hellmouth for #options.
I Forced Evo'd one of the War Hogs, Road Hogs didn't feel like they would be going for the beasts anyway.
The small number of opposing guns makes me opt for Guardian Beast over Aggravator.
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Legion 1: Tentacles run forward to positions of annoyance (You know, on the board).
Blight Wasps form an intermixed screen in front of the other beasts that move up the centre.
Proteus gets the armour buff.
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Minion 2: Alright, we have to feat and alpha. Hard. Primary targets are the Hellmouths, if they don't die then I'll just be boned, I can't handle my stuff being dragged around like that. Ideally I also kill Proteus, as his natural longer range threat is painful to try to work around.
I also herpaderp hard and ambush Hutchuck in to kill the Legion objective, which I can't do. You have failed me brain, if only it was for the last time.
The Road Hogs and the Forced Evo'd War Hog all get Primalled.
Arkadius feats, Razor Boars clear out tentacles that are in the way.
Primalled Heavies move up the board.
Targ runs up to the right to get the Herding aura up their, Arkadius wants to hang back and be a wimp.
The Roads Hogs then assault in, the left one sprays down a Forsaken, the right gets half of the Blight Wasps. The melee attacks kill both Hellmouths. The left Road Hog can't Overtake to anything, so it Sprints to engage the Scythean.
The other flails at the Seraph, doing nought.
Buff War Hog goes in, kills Proteus through the armour buff, gets a couple attacks on the Neraph that mess it up pretty badly.
Razor Boars wonder around, the remaining War Hog plants his arse in front of Arkadius.
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Legion 2: Abby feats, moves forward and attacks things. She drowns in stolen fury points as she attacks stuff.
I lose all the Primalled heavies and a pair of Razor Boars, Abby stays toeing the centre zone but fails to score due to a Rabo on the right side.
Scythean toes the left zone, Neraph behind him.
Wasps and Seraph are on the edge of the right zone with a pair of damaged Rabo's, the Naga behind them.
The remaining Forsaken chills up the back, the remaining Spell martyr runs way to the right behind the wall toeing that zone as well.
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Minion 3: I clearly flubbed my order of activations a little, as the rightmost Gorax didn't frenzy to clear his fury. net result I have to much Fury and he does the angry dance instead of going into the right zone. Awkward.
I'm lower on clock at this point, so I forgo thinking in to complicated a manner, stuff just needs to happen. Basic plan is attack were possible, do some proper shovelling in my next turn.
The left Gorax and Battle Boar advance, the latter toes the centre zone. They Primal the two left side Razor Boars, who charge the Scythean and throw out a nice amount of damage.
hutchuck charges the objective, flubbs the damage roll quite badly. Gobber Chef toes the zone.
Centrally, Arkadius hides behind the Swamp Gobbers and buffs the remaining War Hog.
Now Forced Evo'd and Primalled, he goes into the nearest Blight Wasp. he overtakes through the remaining three, then falls a millimetre shy of getting in on the Seraph. Bugger.
Rightwise, I lose a Razor Boar to a free strike, forgetting about Abby's feat still giving reach.
Target stands up after toughing out last turn, toes the zone and prays he lives.
Orin walks to this side in the backfield, prepping to fight for the right zone.
We don't need no scoring.
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Legion 3: Abby chills out the back, pops Physco Surgery. Naga hides out behind her in the trench.
The War Hog prepares to die as the Rabo next to him is devoured by the Seraph. The Scythean wanders over, starts off extremely well then flubbs it a bit, leaving the 'hog alive on a handful of boxes. SURPRISE FORSAKEN CHARGE. It gets the job done and kills the heavy, sadness.
Neraph eats a Rabo on the left.
Spell Martyr almost charges targ, then realises it lacks the movement to do so. Live on mighty piglet!
Razor Boars basically keep me in the game as no points are scored.
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Minion 4: I've manged my way back to a strong clock position. Plan is to prep for late game scoring on the side zones, keep Arkadius back.
Lefetwise, it goes bad almost straight away as Hutchuck charges the Objective and doesn't kill it.
Swamp Gobber Chef changes the corner it is sitting in waiting for his futile charge on the objective (POW 8, what could go wrong?).
Left Gorax advances, toes the zone and Primals the Battle Boar.
Battle Boar feels a surge of importance as he also then gets Forced Evo'd and Ghostly'ed.
It charges through the water at the Neraph, with an assist from a Razor Boar the legion beast goes down. When in doubt, throw Pig lives into the breach.
The Swamp Gobbers run up and contest the centre zone, one of them also toes the right.
Orin lightnings the Seraph, spends all his tokens to boost damage. Dings the Seraph, does nothing to the Scythean but importantly kills the Forsaken.
Arkadius chills in roughly the same position.
Right wise, this sides Gorax runs up and toes the zone, hiding behind my objective.
Targ has one box, but more than that he has quite good defensive stats as far as the Spell Martyr is concerned, so he runs to engage it.
Scoring is clearly lame.
Legion 4: Urk. Low on clock now, so pics stop. Prepare for murky memories at best.
Legion is losing on the minutes, so decisions now have to be quick.
The Seraph moves to my edge of the centre zone, now super threatening Arkadius.
Scythean kills the Battle Boar and attendant battle boar without to much trouble.
The Naga moves into the centre zone.
The Spell martyr flails in panic, accidentally claws Targs head off. Well, that wasn't part of the plan.
One of the Swamp Gobbers lives, so we continue our non scoring streak.
Minion 5: Just have to be reasonable about the clock and put some goddamn Control Points on the board, no points for 5 rounds between these factions is just weird.
Left wise, Hutchuck finally kills the Legion objective. The Gobber Chef moves onto the hill and remains contesting that rectangle. Gorax toes the zone.
Centrally, there's a Seraph threatening old man stat Arkadius, so this is bad.
Orin, the Witch Doctor and even the Swamp Gobber all go into, the relevant attacks in the back. They all miss. Umm....
Arkadius runs way off to the right and starts screaming.
I score both rectangles, so with the objective kill I get up to 3 CP.
Legion 5: .....yeah, I've lost the thread of what happened. My stuff in the centre zone gets killed and Abby scores it while the Scythean chases down Hutchuck.
Minion 6: The Gorax' run to opposite corners of their respective zones, Arkadius runs again.
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Legion 6: Stuff moves around, critically the Seraph runs after Arkadius. This means the right zone doesn't get contested and I win on scenario.
Easily the best 75 point game of the weekend for me.
Biggest screw up was Guardian Beast with Arkadius placement. If he had been nearer the centre zone and triggers it, then it's super relevant on the fragile Legion Beasts. For where he was Aggravator would have been a better choice.
Otherwise it's mainly after feat placement errors, plus an inability to make situations where Crippling Grasp could be used in place of Primal. Maybe even some Primal Shocks at Abby when she wasn't camping.







