Epic Pit
Rask1 (BC) - Wrastler, 3x Boneswarms, Posse (Max), Croak Raiders (Max), Bokor + Shamblers, Sacral Vault, Bog Trog Mist Speaker, Totem Hunter, 2x Bog Trog Trawler
vs
Orion1 (CL) - Prime Axiom, Corrolary, 4x Enigma Foundry, Eilish, Steelsoul Protector, 2x Obstructors, Reciprocators
Shuffled terrain around, kept same scenario.
I.....win the roll? Right? That sounds correct. I pick first.
I get a cloud on my left and an inconvenient forest on the right.
Convergence get a hill on the left, an obstruction in the cleavage of the left rectangle and the circle zone, a central forest and a wall on the right. Plus irrelevant water in the background.
Defining points being handling the central forest and the pinch point the obstruction creates for access from the CoC side. The latter ends up being key to my game plan.
I have the Croaks out left, bulk of the list in the centre and the Vault/Boneswarm out right.
I'll push on the left with the intent of long term scoring on that flank while we fight it out on the rest of the zones.
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Round 1: Our stuff runs at each other, the Croaks face off against Obstructors on the left, Posse and Beasts are centrally opposed by the Reciprocators, right flank is the Vault and a Swarm against the Axiom and more Obstructors.
Going by the layouts, I feel positioned to get the left pretty well and seize most of the ground in the centre. Reciprocator armour and the forest make clearing the centre zone untenable alas, whilst the Vault definitely doesn't want to have to deal with the Axiom.
The left most Bone Swarm has Fury so it can take on the Objective, the right has Admonition.
Orion has Unhallowed Avenger, or magical-angry-robotness for it's country name.
There was a Totem Hunter. I ran him forward shy of Cable Tow Range. I dun goofed, he got Mage Sighted and killed by the Azioms none Tow Cable Guns. SMRT.
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Minion 2: This is feat turn, which will allow me to seize scoring initiative.
Left wise, half the Croaks aim and pop the front Obstructors. The other five move up, intending to pop the two Enigma Foundires on this side that are base to base. The initial Blind shot misses (RAT 6 gave me hope I should not have had). I end up Oiling and Darting them both, but neither solo dies, putting me at the mercy of fire rolls.
Posse lean over this way, expecting to go in when the Croaks pop.
Right side, the Wrastler moves up to be in charge range of the Axiom, the Admonitioned Bone Swarm hides next to the Veil of Mist I put down and the Vault moves up into the zone.
Theory being if the Axiom advances, the Bone Swarm can hide behind the cloud or duck further than 5" away and the Wrastler kills it.
The Vault got a shot at Eilish, alas with only one soul it boosted to hit and failed to kill. Had I rolled max souls I would have attempted some shots at the Corrolary instead, next time gadget.
The Vault got a couple souls afterward from BoneSwarm/Rask attacks, it couldn't be fuelled prior to shooting due to soul collection primacy of the nearby Enigma's.
In hindsight I should have thrown the Wrastler much further forward and to the right and put Admonition on him, doubled down on the threat and given the potential option of using him to eat Reciprocators then body block the Axiom with Bone Swarms.
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CoC 2: It's forced to be a minimalist Gear Groin turn by dint of my feat.
On the left, I luck out and one Foundry dies to fire, the other is damaged a bit more.
Some Obstructors get returned by the living Foundry, they advance and Shield Wall, pop a couple of the Croaks.
Centrally, Orion/Eilish/Corollary hide behind the Shield Walled Reciprocators.
Axiom backs up behind them.
Rightwise, Obstructors come in. One dies to Soulstorm, Bone Swarm Admonitions back so there's only one attack that misses.
No scores by either side.
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Minion 3: On the left the Croaks aim, aside from one poor little amphibian who has an Obstructor trying to poke him. They kill about three or so of the metal peeps and finish off the Enigma Foundry.
The Bone Swarm with Fury goes onto the CoC objective and destroys it.
A few of the Posse go in, they finish clearing Obstructors out of the left zone, lightly ding a Reciprocator and kill the Steelsoul (Who missed the Defensive Strike, like a robot chump constructed of mushroom meat).
Rask cycles Fury onto the central Bone Swarm and Boundless Charges him. He then cowers behind a blob of Shamblers with the Wrastler. Realising the Heavy Warbeast is positioned to be susceptible to Tow Cables, the Mist Speaker moves in front and clouds with a general sense of futility.
The Buffed Bone Swarm bounces off the Reciprocators hard.
On the right, the Vault aims and kills a couple Obstructors. It doesn't get the Souls, though the intent was to remove models that could threaten the objective without getting into murder by Axiom melee range. Bone Swarm then kills an Obstructor to add a soul back to the Vault.
I score the left zone and the objective kill, 2-0.
Urk. Bad turn in hindsight. Left side done reasonably well, right was poor. Vault should have moved to the left and had the Wrastler behind him, started marching toward the Axiom.
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CoC 3: Avenging Force does an Orion shot that wounds the Wrastler. Turns out Reciprocators have Vengeance and lightly scratching them is an awful move.
Orion feats, throws down a Mage Sight on the Wrastler.
Axiom kills the Mist Speaker, drags and kills the right BOne Swarm, drags the Wrastler into the Medim infantry.
Reciprocators finish it off, kill a Posse and leave the central Boneswarm on sod all health.
The few Obstructors on the left go into that sides Bone Swarm, roll awfully.
Right side Obstructors and other flunkies spread around that flanks zone.
No points scored.
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Minion 4: Left side, the Bone Swarm kills the contesting obstructors. Croaks shuffle forward to start walling the Gears and Greasers out of the left zone. Posse shuffle around a bit, I can't kill the Reciprocators in a meaningful way that stop them outhitting with Vengeance, ergo let's just tie them up. One Posse also kills the Steelsoul.
Right side, a Trawler runs in to contest and feed a soul to the Vault, said Battle Engine backs up as it's now a cycle of trade models one at a time to contest on the right while playing the 7 round/clock win conditions.
I score the left, now 3-0.
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CoC 4: It is time for the fearsome combat Vector to come in.
By which I mean the Corollary charges on the left, kills a Croak and repositions into the left zone. Clever floating ball.
Reciprocators stay Shield Walling and kill off the Bone Swarm engaging them.
Axiom and few Obstructors on the right sadly manage to kill both the Objective and the Trawler. That wasn't the plan at all.
3-2 due to CoC scoring the right and killing my objective.
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Minion 5: Rask retreats to the far left, just has to avoid the Axiom drag death to pull this through. He also shoots the Corollary, which dies (Took incidental damage from a Croak Shot earlier). Shamblers run in front of him, a few stick around the right ready to be run in and contest models.
Remaining Posse spread out in the centre circle, engaging Reciprocators, contesting the right zone and basically twiddling their croc claw thumbs.
Vault moves over to toe the right zone, shoots an Enigma down to a box.
I score the left, 4-2.
This was way to late to realise that I should have used that wall in some way, though it's made difficult by Rask not wanting to be that far across.
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CoC 5/Minion 6: The Axiom easily kills the Vault, CoC however can't stop me scoring on the right. The final Bog Trog Trawler ambushes in to contest the right, CoC concedes rather than drag it out for the 7 rounds as Rask does the super cower.
Hmm, found more mistakes going over that than I spotted immediately after. Lack of Robot Corpse gathering is sadness. Need to hammer out some Arkadius, that's enough Rask for a while.








