Monday, November 6, 2017

Game 263 - Rask1 (BC) vs Orion1 (DI)

Game 263 - Rask1 (Blindwater Congregation) vs Orion1 (Destruction Initiative)
Epic Pit

As we flee in terror from the imagined prospect of mangled root canals, we fall face first into the old standby of the local meta, clocks! I dropped Rask for the whole need-to-stop-crutching-on-Arkadius'-feat.

Rask1 (BC) - Wrastler, 3x Bone Swarm, 2x Croak Raiders (Max), Bokor + Shamblers, Sacral Vault, Totem Hunter, Mist Speaker, 2x Trawler
vs
Orion1 (DI) - 3x Assimiliator, Corrolary, Mitigator, 6x Diffuser, 2x ADO, 3x Reflex Servitor Lots, Repair Bots

So....Grounder Pounder turns out to be super bad for Rasks feat, so going in the plan is to focus on killing the floaty heavies. Otherwise this DI list is basically a vague version of Convergence Gun Bunnies.

I win the roll and pick first, I get some water, a useless obstruction and a left side hill.
A small forest owns the centre of the table.
Convergence get a long wall on the right that allows pretty good contesting of that flanking zone, a hill up the back and a trench on the left.


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Minion 1:Totem Hunter preys the Corrolary. Contemplating playing some sodding Heretic to get up to speed with allocating this ability, it hasn't been one of my strengths.

Still using Bull Snappers as Proxies for the Boneswarms.

Croaks run up and spread around, CoC could try some Scatter shenanigans but such is life.
The Vault is not set to have a great day into the horde of Vectors, it runs up the left. At least it's self powered, generating a pair of Souls.

Two Bone Swarms go up the left, one with Fury on it. Wrastler goes up the centre with Admonition (I'd intended to Admo one of the Bone Swarms, but screwed up my deployment). The third Boneswarm goes out on the right as the nominal score-the-friendly-zone guy.
Shamblers go up in lines at the back, the Mist Speaker hides behind the obstruction.
Totem Hunter also runs up the right flank.


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CoC 1: Proxies being Syntherion in place of Orion and Galvanizers instad of Diffusers.

The Reflex Servitors advance and Dig In, all the Vectors move up with Orion and the Corrolary popping up on the hill.
Avenging whatever it's called gets put up (Kill Warrior model in Orion's Command, Vector gets to do a short move and attack).


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Minion 2: Well, priorities are simple enough. Assimilators must die. It'll be feat turn regardless, it doesn't exactly generate super value by being held.

Extreme right, it looks like the Totem hunter can get a free stab in, so he charges a Diffuser, attacking over the wall, while getting base to base with a Reflex Servirot to trigger Sprint.
It goes horribly wrong, as it turn out Reflex Servitors DO have pathfinder and a Counter charge happens over teh wall from a Servitor further back. It misses the attack and only does a couple damage, however the blast kills the Sprint target. The Hunter then snake eyes the Diffuser, so things looked pretty bad.

The left Yellow Croaks move up, the Counter Charges get held back for the most part (I was hoping for some fuelling up of the Sacral Vault, oh well).
It takes a couple attempts to Oil the left most Assimilator, then the Darts start. I end up doing quite well, stripping off most of it's boxes and putting it down to a handfull of boxes, enough that maybe Fire will get it done.
The vault also moves up and misses it's attacks like a chump. 

Bokor moves up in the backfield, Stationaries the Reflex in the middle of the forest to stop Countercharge.

Blue Croaks move around on the right, they start wailing on the far right Assimilator, they roll garbage on the to hit, ending up only doing a about half a dozen damage points after applying Oil.

Rask moves across, shoots the centre Assimilator with a Disruptor Bolt. Puts Rage and Boundless Charge on the Boneswarm with Fury. Pops feat as well.

Said Boneswarm charges into the Disrupted Assimilator, also engages the Mitigator. Misses the charge and the first bought attack. Oh dear. Two more attacks do land, straight die do a pretty good amount.

Other beasts just shuffle about, I purposely short myself on Fury to make it less tempting for Orion to feat, by which time hopefully I'll have killed enough stuff that attritionally I'm well ahead anyway.


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CoC 2: None of the fire go out, alas I roll low and fail to finish off the left Assimilator. This is balanced out by the right most iteration taking a 9 damage hit that blows off an arm.

The Avenging Shot kills a couple of the left Yellow Croaks, a Reflex mine pops some more of them.
Left Assimilator moves in and scrags the suicide Bone Swarm, left Diffusers and the Mitigator move up and shoot the actual Boneswarm, roll not greeat on damage so only take out his Body and knock him down. They then Repo back.

Right side Assimilator puts a Grouner Pounder down that kills four Blue Croaks and hurts the Wrastler somewhat. A Diffuser on the right mvoes up to shoot the Heavy again, I pop Admonition to advance and engage him, breaking the end of the chain. Remaining two Diffusers out on the right don't achieve anything.


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Minion 3: Just kill everything. There's no subtle plans available really. A load of Shamblers get plopped down. There's 20 health boxes between all three Assimilators.

The Trawlers pop in on the left, oneaims and drags in a Diffuser, rolling Box Cars on the gun damage. He then Snake Eyes the melee attack roll, so swings and misses.
Other Trawler charges up and kills a Servitor.

Yellow Croaks move up, they damage a Diffuser.
Vault blows up the left Assimilator and hurts the same Diffuser.
Bone Swaarm kills the light vecotr later in the turn.

Rask tays chilling up the back, puts Fury and Boundless Charge on the Bokor.
Bokor charges up, kills the most healthy Assimilator (Had 10 boxes) and burns most of his unit to kill two Diffusers. A bunch of Shamblers had also ran out of his command to be Sacrifice targets for Rask.

Blue Croaks on the right embarass the swamp nation and fail at everything.
Totem Hunter charges the Diffuser on teh right with 9 boxes left, misses both attacks. Sprint jsut isn't happening today.
The Wrastler rolls its eyes at their efforts, picks up the slack by killing two Diffusers. He'll die for sure, but I have the pieces to spend.
Right side Bone Swarm just toes the right zone.

I get a CP off the right zone.


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CoC 3: Orion feats, shoots down the Bokor.
Diffuser on the right moves into the right zone, kills the Totem Hunter.
Last Assimilator easily kills the Wrastler.



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Minion 4: Blue Croaks kill the remaining Assimilator, right side Bone Swarm gets Fury and Boundless Charge, kills the right side Diffuser.

Left side the Vault, Yellow Croaks and one Trawler kill the opposing Obejctive, Bone Swarm kills the last contesting Servitor.

Orion concedes, as Rask cannot be killed, I'm pretty safe on clock and the scenario win can't be stopped.


Bizarrely happy wih Bone Swarms. Should probably find a better free solo than the Trawler maybe? Croaks + Vault + Shamblers working out reasonably. Need some local Cryx to see how that goes.