Sunday, July 23, 2017

Game 212 - Gorten1 vs Nemo3

Alas, got stood up on the opening day of the weekend :-(

Thankfully Sunday came to the rescue, with a Slam and a Warmup against Emberon, whose sadly not had a chance to play for 6ish weeks.

My plan for the day was to just run Gorten, need to determine how the list composition is going for WTC.

Gorten1 - Earthbreaker, Siege Crawler, Ninja Pig, 2x Kayazy Eliminators, Eiryss2, Harlen Versh, Anastasia, Thor, Aiyanna and Holt
vs
Nemo3 + Finch (Storm Bringers) - Dynamo, Stormclad, Firefly, Sentinel, Junior + Firefly, Squire, Storm Lance (Max), Storm Lance (Min), Laddermore

On paper, this feels awful to me. Nemo can feat and pop a Huge Base, Lancers can run around and lightning leap onto my stack of solos.....it just looks bad. Now to verify!

Epic Recon strikes once more, seems fine. I win the roll, take first. There's a central forest which is the relevant terrain piece, Cygnar also gets a Trench near the left zone that they'll be able to use. Not a massive amount of useful stuff on my end.

I pick the repair objective, Swans take the pathfinder iteration.


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Merc 1:Swans have thrown the Battlegroup hard to the left with Lances making up the rest of the line. Ninja Pig, Earthbreaker and Eiryss go up on the left to fight the battlegroup, hopefully Eiryss can ping Dynamo which should make the feat run on my colossal untenable.
Gorten goes up the guns, Solid Ground up, crawler is to his right. Those three will likely end up as the Lightning bouncinators.
Solos fan out and around, Versh leaning toward the right to score the defensive flag in future turns.


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Cygnar 1: The Fireflies fan out on the left, the Stormclad gets Lightning Shroud and goes behind the Cygnar flag. Dynamo goes into the trench, as does Nemo and the Sentinel. Junior and Squire are a short distance from them.

The Max Storm Lance unit get Electrify and get behind the centre forest.
The Min iteration gets Arcane Shield and comes up aggressively in the right zone, with Laddermore behind popping on a hill.


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Merc 2: The Fireflies are out front, so plan is to pop them now and blunt Nemo's power to blow away the Earthbreaker, begin the long haul!

I drop Solid Ground, as it isn't going to have a huge amount of value in how this match looks to be playing out. The Earthbreaker gets fully fuelled up. Anastasia pops out on the top right to start a long haul of support hunting (The Squire was half an inch out of advance and throw dagger in the back range).

The Earthbreaker is an inch out of advancing and sitting down Dynamo, which would have been the best. He settles for killing the right most Firefly and knocking down two of the centre unit Stormlancers.

Left Kayazy walk around, keep distance and do a damage point to the Big Pig for Pain Response. Brine charges the left Firefly and kills it, Rorsh using the smoke maneuver to advance next to the Colossal to be a lightning rod. The Pigs death being a necessary sacrifice, alas.

Sadly the Sentinel is in Shield Guard range, so Eiryss instead disrupts the Stormclad and repo's back.

Out on the right zone, Harlen stays away from the flag as I don't want him to die needlessly to Storm Lance shots. He shoots up the min Storm Lance unit, they have Arcane Shield so he does super work, killing two and leaving the third on three boxes. The right side Kayazy go in, finish off that last Lance with a Combo strike.

Aiyanna and Holt stay way back, will need them late game to boost the damage of my various solos against Jacks if the Earthbreaker goes down.

Anastasia runs across in the backfield, staying outside of Juniors advance into stealth and shoot range.


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Cygnar 2: For whatever reason I didn't run Gorten nearly far enough, leaving him exposed on teh right side of the Colossal, when he should have been behind it. Fortunately Rorsh is tempting enough that Nemo feats and goes for attrition.

The old git stays in the trench, dropping most of the upkeeps. Junior moves into the trench as well and puts Arcane Shield on Dynamo.

The Stormclad advances, the Sentinel stays back in the trench. They both shoot Brine down to minimal health but fail to get the kill.

Dynamo advances and shoots at the Colossal. The damage rolls that follow are awful, doing low damage to the Colossal.

Laddermore kills the Kayazy on the right with Lightning.

The Storm Lance unit remaining gets three Assaults and two charges in, they also do mediocre on the damage roll department, though lightning leaves Rorsh on one transfer and Brine on one box.


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Merc 3: That was an awful feat turn, if I just keep grinding out it'll be hard for me to lose from here.

The jamming Storm Lances are annoying enough that Gorten goes up and feat pushes all the Cav back, also getting Laddermore and shoving her outside of the right zone.

Aiyanna Harms the Storm Lances, then Holt/HarlenRorsh shots wipe the unit. Everything went better than expected. The Earthbreaker gets Tuned up, advances and blows up the Sentinel, plus knocking down the Heavies.

Brine having been healed up gets to charge into the Stormclad and eats it, plus engages Dynamo.


Cygnar concedes, seems fair. We plot out an assassination run of killing Brine, advancing with Dynamo who shoots Gorten, rolling it out does poorly.