Saturday, July 15, 2017

Game 206 - Wintercon - Thexus1 vs Nemo3

Wintercon time! It's a Dyad Masters, my primary intent is to practice Thexus a bunch of times. Few oddities this tourney, one of which is it became Divide and Conquer 1 on the day (We'll get to that much later), the second being that as it occurred on the Lock and Load Weekend it would be the last hurrah of SR2016.

Regardless, I was running Thexus and all the dudes and the same haphazard Gorten list (Earth Breaker + Solo horde) I'd played a game of into Edeon in the week prior. 

Round 1 is into a Droober, who had done the short and pleasant trip down from Bathurst. It was early in his warmachine career, so hopefully this wouldn't get screwy for him. This would be an ideal time to drop Gorten and un-list lock, alas it was Cygnar with Nemo3 and...something I forgot, wasn't Haley. The result of Gorten going into Nemo is disastrous, so Thexy it is.

Thexus1 (Operating Theatre) - 2x Wardens, Subduer, 3x Slavers, 2x Benders, Alexia with Dominator, 2x Overlords
vs
Nemo3 (Storm Bringers) - Dynamo, Firefly, Junior + Firefly, Storm Strider, 2x Storm Lances, Laddermore, Squire, Storm Smiths

Basically space for lightning leaps and keep Thexus near Sac Pawn stuff. Lose 95% of the list and win on clock.
Scenario is Extraction, so sweet baseball diamond with neutral flags, an objective either side and a killbox.

I won the die, pick a side with a forest Thexus can hide behind. There's walls, another forest, a hill and a trench on the table that I didn't care about.


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Cygnar 1 - They're coming right for us! Lances on either flank, Strider to the left of the Cygnar objective, Dynamo to the right, Nemo up the back. Left unit has Arcane Shield, right unit has Electrify, Dynamo has Lightning Shroud. Magnetic Field is up.


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Merc 1 - Time to run up and brace!
Thexus and Monstrosities float to the forest on my left for a position of safety, I arc a Hexblast on the left Storm Lance unit that pops Arcane Shield and kill the grunt it hit for a bonus.
Slavers run up the guts and form electro leap lines.
Alexia waits behind the Drudge blob, waiting to print undead Risen money. She creates a Thrall that charges up the right, sadly misses the Storm Lance he got to.
The Overlords run to either flank and spread out.


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Cygnar 2 - The swans barely move, aside from a Storm Smith that runs up either flank.
The Thrall engaging the right Storm Lance unit survives Laddermores attacks (She should have shot an unengaged Horsey within leap distance), so Nemo ends up having to do it.
The Lances then move up, shoot the Smiths to leap Lightning to stuff. Looking forward to the errata dropping that turfs that nonsense. They kill two Overlords on the left and do abysmally on the right, ending up killing a single Green Slaver Drudge.
The Storm Strider shoots down a couple pink Drudges and that's it. Surprisingly few casualties, as the Fireflies didn't get into good spots to do super arcs and the Strider rolled poorly on lightning leap rolls.
Junior puts Arcane Shield on the Storm Strider.


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Merc 2 - I want to capitalise on the poor Cygnar shooting, so this will be feat turn to ensure I kill as many Swan things as possible. Ambushers appear on the left.

The Monstrosities all run into the forest, if Thexus is hiding on the left then that's also the flag I want to push and it'll take good attacks to pop the stupid Engine now they have big boy hit boxes. Well, accept the TEP, but fuck the TEP.

Thexus hovers up, feats. Pushes Juniors jack out of meager control area, moves the left Storm Lancers towards the Ambush Drudges. Casts Decel and whistles.
There's only a solitary Overlord on the left, he runs up to provide his command bonus to hit.
The left Purple Benders advance and pop three Adrenals on the Yellow Ambush Drudes, who then charge into that flanks Storm Lances. They kill the three they get to and spawn some new grunts, one member of the unit lives up the back. They also miss a CMA into the Storm Smith back.

The Agitator runs to the left flag.

On the right the Blue Bender unit Adrenals two of the Green Slaver Drudges. This unit of Overlords advance and Spray, they do poorly.
The Green Drudges then charge and pop the two Storm Lances they can get to.
Alexia hides behind a wall, pops a Thrall and has Risen line up near Monstrosities to absorb lightning.
I then herp derp it, the Thrall was meant to run to the right flag to score, I get distracted and charge the Swan objective for some points.

I get up a control point, things are looking alright.


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Cygnar 3 - Nemo hovers in the background, drops his upkeeps and pops his feat, I think Finch kills the Thrall Warrior.
The Storm Strider charges next to the left flag and zaps things, most of the ambush Drudges die or tough out with help from the Lancer left on that flank and Junior + Firefly.
Dynamo stays hanging back, shoots the right most Warden and leaves it on a handful of boxes, sadly lacking a Brain.
The Storm Ponies on the right maul the crap out of the Green Drudge unit, leaving a small amount of the unit left and just failing to clear out the right flag.


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Merc 3 - Well, the stuff is there, lets punch it.
Thexus Hex Blasts Arcane Shield off the Strider. 
I screw up with the healthy Warden, forgetting how repulsor works as he charges the Strider then bounces off. Adrenal Ambush Drudges and the healed but focusless Warden then get the job done.
Three Pink Drudges gets Adrenalled, they get up into Dynamo and to my surprise trash him. More Storm Lances also die to that unit while the Overlords maul a firefly with sprays.

I get up another point, however I've killed enough and Thexus is safe so it's essentially over. Weplay a couple more rounds, I end up getting max CP and killing Nemo with the Subduer.

Round 1 success! Dude was sweet to play, hopefully see him next con.