Monday, July 10, 2017

Game 204 - Bart1 vs Iron Mother1

Ye old....Sunday game? Happened three days ago, time is a vapor. Printing Who's The Boss Cards was a service I volunteered without doing a time calc, so....whoops.

Wintercon being just around the corner, I decided whatever happened I was oging to do a game of Bart and double downs. Abe answered my feeble call, leading to....

Bart1 - 2x Galleon, 2x Kayazy Eliminators, Aiyanna and Holt, Tinker
vs
Iron Mother1 + Floating orbs (Destruction Initiative) - Axiom, TEP, 2x Assimilator, Mitigator, 3x Reflex Servitors, Flarebots, Puncture dudes, Corrolary

...balls. Balls is what it lead to. Basically along as CoC is Destruction Initiative based this kind of list is awful even on paper.

I have memorised the scenario names yet, I think this one is Standoff, I'm too lazy to confirm that in time to edit (i.e ever). It's got flank unit zones, both sides have an objective on their side in the midst of a defensive battle group zone.

There's a central forest, my side ends up with a cloud in the defensive rectangle, has an obstruction to the forests left and a trench in the right zone.
CoC gets terrain that doesn't matter.
I lost the roll, CoC correctly picked first, I went with my side to use the cloud to hide behind, deny the trench and use the obstruction to block charges on one Galleon. Hopefully anyway.
We both took the heal objective.


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CoC 1: Everything runs forward, TEP on the left, Axiom to the right of centre. Mother stays behind the forest.


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Merc 1: Sigh, needs to be a theme list with Anastasia. Llael? You dropping anytime soon?

Not going first means no opening turn up getting board presence, so we'll be hanging on by the nails.
The Galleons advance, Hot Shot goes on the right one. Random scatter shots pop a distant Servitor.


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CoC 2: Mitigator moves forward, arcs a Backlash onto the right Galleon, who also gets Imperriled.
Axiom, Assimilators and some Puncture dudes shoot said Galleon, Bart takes 8 damage.
The TEP moves up on the left, Servitors float around in Shield Guard land.


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Merc 2: Well, that back foot didn't wait long to appear. Plans of Battening some Hatches are thoroughly imploded, Bart will have to spend his time staying alive while waiting for an opportunity to present itself. Otherwise its just move through activation's, keep the game going and hope the far longer and more complicated CoC turns eat the opposing clock to nought.

It's trivial for Iron Mother to put Backlash on a Galleon, however making her do that is at least some work and might leave a meaningful target to swing on.

Ergo, Aiyanna and Holt start, she stealths and hangs back, he moves forward and shoots down a Sentinel. This frees up the right damaged Backlashed Galleon to walk backwards, Harpoon and dragit in. shots are then thrown up to try to scatter onto more Shield Guards, it doesn't work out.

The left Galleon advances to toe my rectangle and the left unit zone, he kills Iron Mothers unit members to at least start limiting her options, ends up killing a couple more Servitors.
Bart walks behind this Galleon, feating to buy time, though it is of limited value. He heals himself for four, camping one in case something gets a shot on him.

The left Kayazy hang back for future work, the right runs to score the right flank zone.

Ambushing Anastasia comes in on the right and pops another Servitor.

Scores pop at 2v1, both sides getting their respective rectangles while I also have the right zone.


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CoC 3: Convergence stuff hangs out of Barts feat range, either advancing to the edge or hanging back.
Iron Mother puts Backlash on the left Galleon. Everything then shoots said Galleon, leaving Bart on 2 boxes (15 damage in total). The objective also ended up on 5 boxes, while the right most Assimilator made sure to toe the right zone.
Reflex Servitors charge and kill Anastasia, it takes two of them but Arm 10 ain't the biggest fan of...well....any damage source whatsoever.

Both sides score their rectangles, is now 3v2 to me.


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Merc 3: Naturally, Bart being super damaged isn't ideal. After my objective, the left Galleon is left on 18 boxes, potentially after some Puncture attacks it might just die to regular ones.
I have a definite clock advantage, it's roughly on point if I can eke a few more turns. In the meantime, the plan is to keep threatening scenario.

Only thing that has to die this turn is the right most Assimilator, its down to one shield guard and took some light dings from an AoE earlier in the game.

The Hot Shot Galleon shuffles to be just in range, then proceeds to generate 5 shots and hit the Assimilator once. Awkward. Def 11 mightier than expected.
The left Backlashed Galleon then fallback to just eke a line of sight to said Assimilator, rolls minimal shots. Yeah, that Vector ain't dying now. Said shots miss, one scattering and killing a Puncture bot, so that's something.

The left Eliminators run forward as a mechanism to buy time, one goes into the CoC rectangle, this triggers a Reflex to charge, miss and explode. The other Eliminator runs into the cloud.
Right side Kayazy get a Combi strike charge into the Assimilator, do average damage.

Bart burns focus to heal for 5, runs to the left outside of TEP range.

 Score goes to 4v2 for my rectangle.


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CoC 4: Backlash upkept, Iron Mother, the Corralary and some Servitors try to kill the forward most Kayazy, they fail, so the Imperil bot ends up dying to a freestrike. Swoosh. Iron Mother also feats.

The TEP then activates, kills both Kayazy.
The left Assimilator and Axiom kill the left Galleon and Objective,backlash leaving Bart once again on 2 boxes.

A Sentinel runs up to contest my rectangle,the right Assimilator boosts attacks to kill the Eliminators on it.

Convergence get two points, Iron Mother claiming the leftzone while Axiom has the CoC rectangle.
Scores now level at 4 apiece.


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Merc 4: CoC only has a couple minutes left, I decide to pull back and wait it out. Not that I had a crazy amount of options with four models left on the table.

Bart heals and runs to the left board edge. Aiyanna stays in my Rectangle and Stealths. Tinker moves up, heals the right Galleon who walks backwards and achieves nought.

CoC go up 5v4


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CoC 5/Merc 5: Alas, Abe has done that thing I suck at and learned from past mistakes. Most of his models do nothing for the sake of time, an Assimialtor comes forward and kills Aiyanna, Iron Mother stays put.

Either my recollections are off or we miscounted in the game, as CoC should win by getting three points in their turn, somehow we limp to me having another go? It's a non-event as my stuff runs forward and can't stop the inevitable scenario loss.


This was the most interesting game I've had with Bart that I can viscerally recall, into a difficult matchup that required careful play. He was still not that interesting and the list remains not that valuable actually on the table, only having value in scaring away those that haven't played it and know how manageable it is. Therefore I decided as soon as we finished that Bart was out. Alas mighty Piratemans.