Friday, January 27, 2017

Game 136: Thexus1 vs Stryker 2

Cancon Masters! Let the many hurdles of rounds begin!

It's the Gorten half zoo/Thexus Heavy spam junk.

Round one is into the archaic wooden carter, running Cygnar. Initially I was pessimistic of getting to drop Thexus and get him out of the way as a tribute to that most mighty of evil demons, Divide and Conquer. Looking at the lists however, we had Stryker 2 or Kara Sloan. I can take that.

It's Outflank, ends up as Thexus vs Stryker, avoiding the poor innocent Hyper Aggressive moves.

Thexus with Critters. Sweet critters.

Stryker2 - 2x Ironclad, 2x Lancer, 3x Firefly, Runewood, 2x Sword Knights, Squire

I win the roll and pick first, I get lumped with the side where the terrain that proves to be semi relevant is a blob of water and wall at the base of the right zone.
The zones themselves have an obstruction in the left, a fog between and a trench in the right. The terrain on the Cygnar side has no relevance.

[img]https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi1goGdrJU_chjKILBFONz5qxV1QiYey5QFn8W-CSNox1vl6qcMdAhIm4gkJhUty3XKTvovP3_NseSBz7tq5namEzzQVx3QdOH90RgNyAnvcaBufS74Qdbzq4puWbco25iKga70iLOiQ0Zm/s1600/002+%2528800x450%2529.jpg [/img]
Merc 1: Deployments are relatively symmetrical as my stuff runs up, the extra Wrecker going left. Did a few focus grabbing stabs.

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Cygnar 1: Runewood, a Lancer, a Firefly and one unit of Sword Knights walk into a bar. They realise this segue is shit and go to the left zone.
Stryker hangs back in the centre, Ironclads and the Lancer in front of him behind the super relevant cloud.
Leaving the other Knights, Lancer and Firefly to go into the right.
Overall a stronger leaning toward the right zone, where I have less Monstrosities andmore tot he point less Wreckers.

[img]https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhPj7zDHKXeT0KJGaas4jxQ9sFrIR9lx1upCL-qng-Qz6HYuxx3N4vhjYXqw8NSsvgunekLO9_4Pb7jcyojA_QzsAYvWxTgc311BtEihmohhkdMHuNjwWvYAc_vr4HdFNN7rTNJGFjuy_XW/s1600/004+%2528800x450%2529.jpg [/img]
Merc 2: Plan is to start the Attrition, Swans have kept some good distances, so they threaten the zone if I contest and they are currently in death range without feat.

Feat it is!
Thexus feats, pushes Sword Knights apart, moves one Ironclad backward, moves the centre Lancer and Ironclad forward, arcs a TK through a Warden to move up the Ironclad and spin it around. Couple of other placements happen for relative distances.
Monstrosity goes in on the left. I neglected to get an Instigator up, so we end up neeing hard 8's to hit Sword Knights, focus burning lets him pop four at least.
Centre wise, the Subduer drags in the Lancer, does some attacks that don't do to great, so the centre Wrecker goes in and easily finishes it off.
Right side, Monstrosity goes in and kills the Ironclad as a Warden toes the zone.

Didn't feel amazing as Thexus feat turns go, though ultimately it was probably fine.

[img]https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiHkcxYTwP7JCjFYyoH3tk1GV8YdRBQQBoRK5m9h42L0o_N3pK0tyI9r10yNKY7HI71liC77YR45UiTWXCyV_CcP4TcnX2JgXPw5mPXt-4ocT1SGVry_inG_sLETiPmyx3kg7ygPZH9SG1I/s1600/005+%2528800x450%2529.jpg [/img]
Cygnar 2: Stryker moves up and feats.
The left Monstrosity holds out surprisingly well as the remaining left side Knights and Lancer swarm it. The Firefly on that side shoots a Warden, flicking a lightning that puts an Eliminator on 1 box.
On the right the Ironclad and Knights kill off the Monstrosity over there.
Firefly on the right shoots a Sword Knight to arc and kill a Green Eliminator.
Feats moves has Stryker go back toward the hill, the left Monstrosity gets finished off and the right side Warden gets really messed up but keeps its brain. A few Knights jam up.

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Merc 3: So I'm down two Wreckers and have a mucked up Warden, pretty good for having absorbed Stryker2's feat. Attrition is looking pretty good, can use a Warden to kill the Ironclad and push hard on the left flank, start the scoring on that side.
However, I look to have a pretty good assassination run, so pull that trigger.
Thexus walks to the left, away from pointy death. I TK the Ironclad to a particular spot, mentally push around the Subduer and Warden. Psycho Surgery happens like every other round.

Agitator Instigates up the guts, goes into the cloud for giggles.
Warden slams the back of the Ironclad. This'll knock down Stryker, put in three bought Warden attacks into him from the follow up, Subduer will then move on the side and drag Stryker in to hit him another four times, should easily be enough.

Well, except the Warden Snake Eyes the Slam and the plan is kerplunked.
The Warden tries to buy my love back by rolling alright on bought attacks against the Ironclad, alas for him (it?) he's already mentally been deleted from a hypothetical will in which I give my various possessions to particular models.

Left side, the Subduer goes into that sides Lancer and does poorly.
The Warden goes in and kill the Firefly and a Sword Knight, the Wrecker stays behind the Obstacle and kills a pair of Knights.

Right side, the mauled as hell Warden flails embarrassingly at Sword Knights, I think he managed to kill 2, unable to land the early boosted attacks to cut down their melee defence for being base to base.

[img]https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjRMATB4do3-yd71Dpr8vsxYueaPWGPEP-m7v7okHpOAXj_0DXbZJzVH1if2OGk7PH8lI5CgogmBbkxNmd8OwoBOKnUcspVTFK7oz1em8RGe5NFNgcwx7aZ1YD-7ALWsY9UO-57oGF3-BQx/s1600/007+%2528800x450%2529.jpg [/img]
Cygnar 3: Stryker throws out some Positive Charges, goes into the right zone in the trench.
Carrying on in that zone, the Ironclad and Sword Knights kill both the long term abused Warden and the slam fail lsoer version.
Lancer and Firefly move to block the open lane on Stryker, a gun shot at some point causes the Wrecker to Hyper Aggresive toward the right.
Runewood gives a charge boost to the remaining Knights on the left, they manage to kill an Eliminator and lightly scratch the Warden and Subduer.

Swans go to 2 CP.

[img]https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjRMATB4do3-yd71Dpr8vsxYueaPWGPEP-m7v7okHpOAXj_0DXbZJzVH1if2OGk7PH8lI5CgogmBbkxNmd8OwoBOKnUcspVTFK7oz1em8RGe5NFNgcwx7aZ1YD-7ALWsY9UO-57oGF3-BQx/s1600/007+%2528800x450%2529.jpg [/img]
Merc 4: Ayep, attrition is looking bad. Clocks are on par, no super odds their. Assassination take 2!
Thexus moves up, casts four TK's to move aside the blocking Lancer and Firefly, get the Instigated Agitator up and push the Wrecker into range.
Wrecker then charges Stryker, I boost to hit both Melee attacks and boost the second damage, pump through his camp and manage to get the kill.


Ah, Thexus, you continue to be loads of effort. Now to Gorten the rest of it unless Trolls or Skorne come up (Walking around it looked like Khador for days and sod all Hordes, so didn't seem like a likely circumstance).
Anyway, round 1 of Masters done, not yet in the joyous funsies bracket.