Alas, just like the fluff the Khadoran empire stomped the incompetent Llaelese, the final round sees a square off with my....I think the end decided term was Frenemisis?
The list remains:
Ashlynn1 - Gallant, Rocinante, Sylyss, Rorsh w/Brine, Dahlia w/Skarath, Aiyanna + Holt, Harlen Versh, Tinker, 2x Kayazy Eliminators, Precursor Knights (Min)
Think Chrilincolns pairing was Aurora and Iron Mother, I got dear old Mummy.
Iron Mother1 + personal "toys" - 2x Grounder Pounder Weaponmaster floaty heavies, 2x True sight buzzsaw heavies, Corrolary, Shield Wall Medium based droobz, Soul collector solo, a big stack of the Puncture flying orb things.
Scenario is Take and Hold.
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Round 1: I lose the roll and end up second, both table sides have terrain in the killbox Ashlynn could hide behind, I elect the side where it's a forest rather than an obstruction. Each side gets a hill, mine also gets the better access to a long trench, the other has a semi-convenient wall. There's also a cloud on the board, but they never last right?
The Clockworkers all move up as they deployed, drones on either flank, battlegroup split evenly on both sides as well. Corrolary goes toward the left, Iron Mother and infantry to the right.
In response, my Kayazy go to match the flanks, Ashlynn, my jacks and Harlen go up on the hill. Lesser warlocks hang back, their Beasts go into the forest.
I decide to give up most of the Precursor knights, they don't have a great deal of use in this matchup. I keep one back to fuel Gallant once Versh gets popped.
Upkeeps are Tac Supremacy on the Shield Wall peeps, Admonition on Ashlynn and Quicken on Brine.
[img]https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjQmjNg_ROnFBZ7F9NoUWAeVH0bbyWzf-AV_C5-SwRCYGbP232wwSAlTlyYaNPTaG6S-xGw8AdjPCB4xQTJtomnX8YAOHF0AgFs1salGMQUqKNrLDlDyuzC2sGXQPOFEITbdAVwXk2CAScd/s1600/024+%2528800x450%2529.jpg [/img]
CoC 2: Clouds sticks around. Never would have guessed.
All the Servitors run, except one who pot shots at a Kayazy on the left but didn't move in enough to bypass stealth.
Both lots of Heavies, one fuelled by the Corrolary, the other by Iron Mother directly, moved short distances and kill a Kayazy on each flank.
The infantry move up and Shield Wall, then Tac Supremacy forward.
[img]https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh33WmcVeVwP9bPX9lVhGOEZXCSwy947zmsT6MYFH0zfys3yygOhZvPa8vNIrRfjl3SAktjleWi-aqbm75QlPKolTQ7Nac2qDWWse_yEun0eSmK0kaMaGU7ks4H6dEb2oqgTOwnTCw3C4B7/s1600/025+%2528800x450%2529.jpg [/img]
Merc 2: Fog persists. What is this madness.
The gearheads hadn't pushed that far forward, so the plan was to score and wipe out the infantry unit this turn.
Aiyanna kisses the unit, Holt starts chipping.
Ashlynn moves to my flag and feats, between her Handcannon shots, Versh, Rocinante, Brine charging in and Soiue'ing backwards, Skarath spraying and the Precursors finishing the last dude off I wipe out the unit.
Gallant and the remaining Kayazy all kill a bunch of the Servitors.
Mercs go to 1 CP, that was a good turn for me. My fear at this point is Mother feating, using Fire Group and killing Ashlynn at range with the two heavies on the left.
[img]https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEibG80-mJ224hwWoV7uJCeyySM1cMrekhKeCGNIIc2NhhyJsEVciWRFsO8vjj_wZLh_BCtIdctqcSry4IvgWiuPWUBb9jTyyOZvJt4RJdeR4hLg48ajrnqckmaMS69M9E59IAqI-8Cebnk2/s1600/026+%2528800x450%2529.jpg [/img]
CoC 3: Look, you know what we thought would happen. But it didn't. The cloud is still here.
The remaining Servitor on the left runs up and gets to contest range on my flag.
Mother feats and cuddles the Obstruction, soul sucking machine runs in front of her.
The left jacks kill the last Eliminator and take out a column on Rocinante.
Right Jacks kill the Eliminator on the right side and Ground Pounder away the mob of four Precursors.
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Merc 3: MAT/RAT 5 is awful. Now the feat was expended I felt very little fear from Iron Mother shooting Ashlynn down, it was plausible but low odds.
Also, still got the cloud around.
Brine can't really get to Iron Mother with the forest impeding him and that solo int eh way, fortunately CoC heavies at this point have very limited melee threat, so plan is to get him up there threatening mother while I continue the scoring gambit.
Aiyanna and Holt move up, land Harm on the solo dude. Brine charges in and easily kills it.
Skarath and Rocinante take pot shots on Iron Mother, do some damage but mainly giggles. Oh the giggles.
Otherwise Gallant moves back to somewhere useful, Ashlynn camps the flag, Lessers stay far back. Precursors kill the last floating orb thing on the right.
Mercs go to 2.
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CoC 4: They'll be quick games I thought. I'll spend 90 minutes playing over the day tops. Fail sigh.
For a change of pace the cloud puts in for tenure.
The heavies all advance and focus fire, blowing apart Brine. Alas poor piglet. The two right heavies now contest the CoC flag. Harlen and Aiyanna also get popped along the way.
Lacking in pieces however, nothing gets to my flag and I go to 3 CP.
[img]https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiDvnr0FLUAXPQp4fYbGYryC0WUQclsW7aoVaMqEtYJ5RXMzupu31pyCEfFoauu3DPM3PyCTCjG4LrJuZ3E9zZ5GRTcPNByn2tTBCW3-Q7I55lJ0PLsNmS4DEC2upPCiGUlTxw2ucR1Tx-B/s1600/029+%2528800x450%2529.jpg[/img]
Merc 4: I'm well ahead on clock and can push attrition this turn. I strongly contemplate running Ashlynn behind the forest, but decide that is overcautious even with my current Ashlynn play.
Ashlynn sticks by the flag, alongside Rocinante pops a shot into the nearest CoC heavy. Tinker runs to go in front of her.
Gallant charges the left group of heavies, doesn't get to fist range but whacks out the Induction node on the Monitor. Hoo rah!
On the right Rorsh, Holt and Precursor Knights manage to kill the floaty heavy. Skarath then charges the Monitor, takes off an arm.
Mercs go to 4 CP.
[img]https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgptNOo-AD7_XZbjTcZh2YU7cfEEiZXFCVEsVNDQDWeIxNmIGUfU3Qj_C8_EBk0RoJ3q0DZMM8r_x5wylmZle2PAtJv0LaSRauuI6BFb9khpJ3qMB6mZFYKHdC4ALOCDLsrBEzgF_WADGa5/s1600/030+%2528800x450%2529.jpg [/img]
CoC 5: Around the CoC flag, the Monitor struggles to hit Skarath, again MAT 5 is garbage.
Also, joke about there still be a cloud.
Iron Mother herself moves around, lobs a shot that kills the Precursor's and Holt.
On the left, the Monitor try to fight Gallant but no focus is lame.
The left floaty jack charges the Tinker to contest my flag, cops a Gallant free strike that I spike hard. Still dispatches the wayward Gobber.
Merc 5: I can clear either flag to try to win. To my surprise Skarath passes his threshold check (I'd maxed it out, reasoning he'd be dead shortly anyway).
It falls then to kill the floaty bloke near my flag.
I make attacks with anything that's not Ashlynn. Would hate for her to win a game on her own merit. Thankfully before I tried that anyway I realised she'd have to go away from the flag and I wouldn't score, so instead I just looked super spiteful (Which I am) to my own warcaster.
Between Sylyss, Rorsh and Rocinante the job gets done with ease. Gallant then finishes off the damaged Monitor.
Looking at it in hindsight, I think Convergence just wasn't aggressive enough and hyper focused on Kayazy, who wouldn't be doing much to the jacks. Aside from the assassination play I think the go to focus fire one of my heavies each turn to kill them, using the feat to kill Quickened Brine on the top of 2. Having both attack stats at 5 is awful, I've got a desire to play Iron Mother but the non-feat turns look just awful to be making attacks on.
Tourney ends, I came third which was nice. Breakdown of the Ashlynn list impending.







