Day of Moon happens and is free from the taint of a day spent being employed, yay!
An early arvo headbutt with Jeffeen.
On the new version of Outflank, can't remember the new, pirated serial number on it. Two zones is the point. For the sake of trying it, threw out an AoE 5 as a fog cloud in the zone.
I've been constantly expressing anguish over making Fiona lists and I'd played Jeffille a few times already with my other lists, so here goes....
Fiona1 - 2x Mule, Sylyss Elfspinter, Dahlia + Skarath, Nyss, 2x Eliminators, Acosta, Aiyanna + Holt, Commodore Cannon of Amazingness
Objective: Fuel Cache
It's a Warjack point short, but sod it.
Xerxis1 - Sentinel, Gladiator, Cannoneer, Karax, Paingivers, Slingers, Slinger solo guy, Zaadesh + Brute/Savage, Feralgeist
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Skorne Deploy: I won the roll, gave it to the Persian Vampires.
Zaadesh with his Beasts and the Slingers on the left, Beasts/Xerxis/Paingivers central, Karax on the right.
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Merc Deploy: Slapped stuff down, took me an unreasonable amount of time. Given the Brute Animus, expendable Slingers and Fog cloud on the left the Commodore went on the right,intending to set the Shield Guarded Karax alight.
Nyss and the snake went central, given their pathfinderness with that stonking forest in front of them. Eliminators and Mules dived up a side for each, I wasn't sure where I wanted Telgesh to go and the jacks were an obligation more than anything else. Savio/Aiyanna went left to pop Zaadeshs lights.
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Skorne 1: Everything moves forward, Defenders Ward goes on the Karax, Tactical Supremacy on the Slingers, Zaadesh put up whatever his upkeep is called. relevant terrain for the Skorne look to be the Obstructionin the left for Zaadesh to hide behind and the hill for the Karax/beasts.
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Merc 1: My stuff moves up/around, intent is to set up the plan for next turn which is kill Zaadesh. He has Sac Pawn, so the plan is to wing the Beasts with shots and other attacks, then use Telgeshed Soulfires to knock him off.
I Telgesh one of the left Kayazy and run another forward. Hope is for the forward, non-Telgeshed one to die to give Acosta, who should survive in the trench, a Vengeance move forward.
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Skorne 2: Skorne split into two halves.
On the right Xerxis, his Battlegroup and the Karax pile on the hill/edge of the right zone and otherwise sit passively aside from a shot from the Cannoneer that does a nice pile of damage on the right Mule and explodes a Nyss (That was terrible placement by me).
The left side is far more active. Zaadesh bravely stands behind his Beasts and hugs the obstruction. The Slingers go up, six or so get in range of the Mule and shoot it for a pile of nonsense, leaving it with 10 boxes. Eep. The others try to kill the Eliminator and fail, so no Vengance for me but a surprise Kayazy survival.
The slingers are then standing in a dead set straight line. For almost their entire activation I was plotting the best Skarath spray in all the land.
Then Tac Supremacy activated and I was sad as they sensible spread out.
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Merc 2: Easy enough, I lack the split battlegroup luxury Jefoon is indulging in (The snake is good. Not that good.), so the plan is to keep things in Fiona's control area, defensively feat, activate plan kill Zaadesh and the Slingers.
On the right I engage in silliness, trying to slam the Sentinel with the Commodore Cannon which does sod all. I wasn't in range to fire bomb the Karax from memory, but could have knocked down a trio of them or slammed the Gladiator.
Most of the Nyss group in the forest, on this flank they pop a couple Paingivers. The Mule aims and goes for a crit of awesome on the Karax, understandably doesn't get it so kills a mighty single Skorne schlub. Ergh.
That side being a horrendous mess, lets retreat to the other half.
On the left the combined efforts of Skarath, some of the Nyss, Holt, the Mule and half of the Eliminators wipes away the Slingers.
Trying to deal with Zaadesh, Aiyanna Harms the Brute, being the most forward beast. Skarath's spray also hit the Cyclopean duo, but didn't roll a great amount. Revving up his turboness, Acosta charged the Brute and hit both attacks for a combined total of eight damage (Average would be 18.5). Alarm bells started going off, this seems like it's going to be really bad...
Lastly, Fiona arcs three Soul fires through the Eliminator into Zaadesh. He's camping three Fury, so he's not going down, hopefully the lights get mangled. The first hit gets 9 points which is transferred, thus putting Fiona at better damage output on the Brute than Acosta. One of the best Swordsman in the world aye? The next spell does four points, which Naaresh doesn't even transfer. Out of focus to boost damage, I camp two in the event of unseen attacks on Fiona.
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Skorne 3: On the right, Xerxis feats and camps on the hill, the Karax form up in trio's of Shield Wall.
On the left, the Brute, being badly hurt, futzes across and does nothing. Zaadesh hides behind the obstruction. The Savage goes for a swing on Acosta. He misses, courtesy of Fiona's feat. Acosta retaliatory strikes and makes up for the last turn of misery by absolutely cranking it, then dodging out of melee range.
The real Skorne turn happens smack bang in the middle, where the Heavies all get involved.
The Canonneer backs up out of Fiona's control range, shoots at the Snake. It misses, scatters just the right direction to fall short of winging Gorman.
That done, the Sentinel has a go. It gets Enraged, charges the snake in the back sticking at reach range. The charge attack hits, takes out Skarath's Mind. He then casts Retaliatory strike and waits. Gladiator, seeing his buddy in danger, runs up to be in base contact and give the Xerxis armour buff from the feat.
Merc 3: I was quite happy with how that went, the Slingers opening barrage and Zaadesh surviving had convinced me I was on the back foot, but Fiona's feat remains in the upper echelon for Mercs (Up with Gorten's/Durgen's power wise).
Missed the photo, because I'm a chump. Plan is to get Zaadesh before he takes the stolen millions to Spain and otherwise maul as many infantry models as I can.
Acosta walks around the Obstruction, hits Zaadesh and kill him even through a transfer thanks to the glorious retaliatory strike on the Savage.
The Telgeshed Eliminator then moves between the zone to be in range for spell pew pewing.
The Commodore Cannon makes up for everything I've failed to use it for, as it hits Xerxis on the hill, slams him over a Paingiver and puts the Sentinel out of Control Range.
I can't realistically kill the Skorne heavies at all this turn, even knock downed with one Transfer Xerxis isn't really killable with three Soul Fires, so it's push scenario and delay the Heavies however I can.
Gorman is joyfully just out of melee range, aims and hits the Sentinel/Gladiator with a Blind Grenade. Two of the Nyss as well, but sod them and their impotent Gods.
The Snake gets healed by Dahlia, who thinks about leaving the forest then decides sod that. Skarath hits both the Gladiator and Sentinel with Parylsis, then promptly gets retaliatory struck (Damn you karma!) and loses his Spirit.
Fiona goes into the left zone, hiding behind the quite messed up Mule. She casts Affliction on the Karax, then pops one of them and two Karax with Soul Fires (I never got to do this in Mark 2 with her, finally the spell slinging dream is happening!). The right Mule and Nyss leave two Karax and one Paingiver alive.
Mercs go to 2 CP.
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Skorne 4: The Sentinel is out of control, so Frenzies and squishes a Nyss (Sentinel is the black proxy base). The Gladiator easily smites the snake, who then gets taken over by the Feralgeist.
The Karax move up on the right, they kill a pair of Nyss.
Xerxes charges and kills an Eliminator, then Tac Supremacies onto the hill.
The Cannoneer cannoned something? Genuinely can't remember or work it out.
The last Paingiver runs and toes the left zone to stop the Merc auto win.
I started another turn, but did one attack from the Cannon to kill the Karax and that was that (I easily kill the Paingiver and score to 5).
I liked pretty much everything about this list after that.
Except the battlegroup. Mules without crits are...um....mweh?







