Thursday, January 28, 2016

Game 386 - Arkadius vs Mohsar


Blessed once more with the ability to travel independently, I did the infrequent in a blue moon trip for a Thursday game at the Joltasm.

Empowered by laziness and what to name my new car (Crapticon Mk 2 is accurate, but I think might take away from the individuality of the original Crapticon), I just used whatever list was in my bag. Ergo....

Arkadius' Good Tier at 4 - 2 of War, Road, Gun and Gorax, 6 Rabos at an appropriate cost, Targ, Bone Grinders
Objective: Arcane Wonder

Got a lazy game into Captain AD (Name legacy of a pun that still hurts me), who decided it was super Jank time.

Mohsar - Megalith, 2x Wold Warden, Croaks, Bloodtrackers + Nualla, Sentry Stone + Mannikins, Stones + UA, Pendrake
Objective: Effigy of Valorness

This game was arranged right after ADween got a Crevasse assassination on the bottom of 1 against Edeesus, so I had the fear. I reasoned that I should put up one upkeep and camp 5 or 6 Fury every turn.

Prewarning, I play this match pretty badly.

We were feeling lazy, so no clock.


Minion Deploy: I won the roll, suffered shock at this development and picked first. That brown circle is a forest, the green ones are hills.


Circle Deploy: Some Proxies, the Warpwolves are the Wold wardens, the shrimp on the right are the Croak unit.


M1: Before I deployed, it was clear what I needed to do. Move up a bit, have the RaBo's get into the troops, put Aggravator up.
The important part is Aggravator, which I promptly forgot to cast, instead Force Evoing the left Road Hog.

Derpa Derp.



C1: Trackers move aggressively up the left and get Mirage, Croaks hang back. A Mannikin runs forward and arcs a Crevasse to ding the left Road Hog and maul one RaBo. Sunhammer of sadness goes up, a pair of Pillars block the left Road Hog.



M2: Everything was happy in the land of Minions, then Pillars of Lameness crushed my dreams.
I opt for trying to get a War Hog up the board to threaten the opposing Objective, use one War Hog to clear the Pillars and the other to do a yoyo flamethrower going. Frenzy to clear Fury off to avoid Mohsars feat horribly messing me up.

I upkeep Forced Evo, as the extent of my mistake had yet to dawn on me. On the right side the War Hog pounds up the middle, three RaBo's go wide outflank and get LoS to individual Croaks.
The right Road Hog advances to the bottom of the zone, cracks one pillar but not the other (Boosted 7's are hard).

Left RaBo's run up with one charge killing a Tracker. The injured RaBo runs up, dies to Sunhammer triggering a Bacon heal and given Arkadius a Fury back.

Left Road Hog Assaults a Tracker, sets Megs, a Warden and a Stone on fire. Boosted damage roll does 3 point to the stone, I actually hurt Megalith a bit to my surprise. Roadie then casts Sprint, kills the Tracker and walks back.

One Gun Boar Riles and runs between the Road Hogs, cheerfully asks "What up Pigs?".

Arkadius gets boosted Spell range, advances, puts Crippling Grasp on the Croaks, feats. Road Hogs go into the Cheerful Gun Boar, one hits for good damage, Forced Evo one misses.
The RaBo's and front War Hog make some attacks and have fun.


This turn took way longer than it should. I hadn't read Mohsars card, so my own internal Sloth caused me a lot of grief. Sunhammer and Pillars are annoyance incarnate for the Ark. The worst part of Lot's apparent Harem is for the whole turn your constructing and altering a plan in your head, then Salt appears and overwhelms the delicate tactical flavours.



C2: Trackers Mirage around. Mirage/Sunhammer drop. Fire hurts Megs and cracks the Stone Unit.

Left Warden advances, puts Curse of Shadows on the left Road Hog.
Trackers attacks left Road Hog, kill with three models spare that then pop the remaining left RaBo's.

Megs advances into the top of the zone, Animus', Curse of Shadows the right War Hog.
Croak Raiders then Oil and hurt said War Hog.
Mannikins charge, first attack spikes awesomely and kills the War Hog.

Mohsar advances, creates more Pillars of sadness plopping down three, maltreats and camps three Fury.



M3: ADder contemplated a fourth Pillar, alas he opted for the safe angle and severely reduced my assassination odds. My long game was trash anyway at this point, so attempted Mohsar murder death it was.

I upkeep Crippling Grasp out of habit.

The War Hog and Gorax' destroy the pillars, the Road Hog then hurts for Speed/Pathfinder, Assaults Megalith, Flamethrower double boosts setting Mohsar on fire and doing half a dozen points.

Arkadius then Primal shocks twice at Mohsar, the first I boost damage and do ten points which he transfers. The next Primal shock misses, so I maltreat and sigh.

RaBo's poke at the Croaks.


Well, that was 14 year old asking a girl out awkward for an assassination run. I needed to land unboosted 7's for the Shocks and have good damage, at least it failed before I was fully rained of Fury.



C3: Fire does a few points to Mohsar.
Road Hog gets Curse of Shadowed and handidly killed by Megs. Forward Gorax gets Cursed of Shadowed, then dies alongside the forward Gun Boar to Blood Tracker shots.

Pillars form a line in front of the Gun Boar and War Hog, also trapping an engaging Tracker in front of them.


M4: Arkadius gets Sprint from Grinders, charges a tracker, kills her, puts Crippling Grasp on the Trackers because I'm a numpty and walks backward.
Gorax throws a Manikin into Nualla and leaves her on a box.
War Hog Massacres himself, charges the tracker in front of him, kills her and uses the Massacre move to clear a lane and pop a Pillar.
Gun Boar walks up, kills Nualla and Ancillary to pop another pair of Trackers.


C4: Fire puts Mohsar on two boxes.
Measuring Control, my poor Crippling Grasp attack meant that Arkadius was a few mill in range of a Megalith charge.
Mohsar Sands of Fate forward, puts Curse of shadows on Arkadius, feats.
Trackers, Mannikin Crevasses, Pendrake, Wold Warden pew pews mostly miss horribly, Arkady goes to 7 boxes with two transfers.
Mega charges, as he usually does on assassinations flubs it only hitting twice which post get transferred to the Gorax.


M5: Feat causes War Hog and Gorax to frenzy pointlessly.
Grinders put Primal on Gun Boar, who walks up to Mohsar and maxes Fury to kill him.


Eugh. What a shemozzle. I'm sold on the hilarity of the Mohsar list I guess (So many castings of Curse of Shadows...).

In hindsight, played properly this matchup would have been fine. Aggravator lets the Heavies engage and stop the shooty death, lights can go Pillar clearing Duty, forward War Hog kills the Objective while a buffed Road Hog takes out Megs, then I threaten the scenario win.

Probably going to flip to some more serious Merc/Cyg tourney lists, I've got variant Gorten/Durgen/eHaley lists in mind, though I really need to buy Acosta.