Monday, January 11, 2016

Game 382 - Ossrum vs eXerxis


My glorious return to Warmachine in 2016!

Or not.

In my valiant and almost willing journey to see the in laws in the most metal of holidays

....insert pic...

a truck decided a hospital journey was a better plan.

My partner and I were lucky (Wear your goddamn seatbelt, it will save your life and give an impressive stress bruise across your chest), but I broke my dollies hand.

A few days in hospital gave me time for some dojo (and the bemused adventures of Ferris, the confused old man who would not be kept down by the man), but that won't come up while I'm in a cast.

Anyway, courtesy of advice from the main boards I took a low model count ranged list.

Actual credit for said list goes to a Hardcore Player a while back who played Trevor Christianson some time ago (Pulled from a Chain Attack Tourney report).

Oh, writing will suffer, typing is maddening.

Ossrum (Searforge) - 2x Earthbreaker, Thor + 2x Basher
Objective: Effigy

Jeffoleon was kind enough to put up with my muppetness for a game on Fire Support.

eXerxis - Gladiator (Bond), Tiberion, Krea, 2x Nihilators, Animantarax, Tycom, 2x min Pain Givers
Objective: Fuel

This is bad, but at least it's not more Beast Heavy. As an assassination list Xerxis is an issue, under Krea and immune to KD makes me fall back on a dubious attrition game.


Skorne Deploy: I lost the die roll alas, Skorne took first. Animantarax on the right, Xerxy and beasts in the middle. left metal beast is tibbers, painted guy to the right of big X is Gladiator.


Merc Deploy: Like the pic.
I blu Tacced the bull clip on a base so I had something to grab onto.


S 1: It all moves up, X and Krea pop the anti shooting mojo. Sieger gets whipped and likes it.


M 1: Def 15 arm 21 immune to KD X man is outside my killing reach I think. I calculate that I can feat to get both Colossals shooting the Gladiator and, if that succeeds, be safe from Tibbers, after which I can clear up jams and beasts until Xy has to commit and die.
I need spikes at dice -8, but felt like the best option (again, not a great matchup for me)/
Bashers get out of the way, Snipe and three focus goes on the left EB, Damage Tune Up and a focus on the right. Ossrum feats.
They move up, shoot at the Gladiator for all they are worth and leave it on 4 boxes.

Sod.

I needed Spikes, which I didn't really get, I had to the left Sniped bloke further forward to get the torpedoes into range, so now Tibbers would be in range of one collosal regardless of Rush, but it was all I had.

I also tried to Pronto the Bashers and failed both checks. Bleurgh.


S 2: Xy feats, heals Gladdys Spirit, Mobilities.
Ignited, Feated, Enraged, Rushed Tibbers goes in and maxes Fury to kill the left Earthbreaker.
The Mindless Enraged Gladdy Rushes himself, goes into the right EB and takes out 2/3rds of its health.
Siegey shoots the right Basher for a bit, centre Nihilators do sod all damage but tie the heavies up. Left Nihilators run up the flank.


M 2: Simple enough, kill the heavies, force X man in then pray for Crit Decaps, with clock as a backup plan (Start of my turn was 46 min vs 33).
Tuned up focused EB kills both Heavies.
Left Basher explodes some infantry and clears a slam lane. Right Basher then slams him over more Nihilators and impedes X2 charge lane (My goal was to take up X's activation so I could have a go at the Krea to remove the last transfer target next turn and be "winning" in turn 4 to draw in the assassination).
Bullet Dodger goes on Thor.


S 3: Xer stays back, Ignites the centre Nihilators. Tycom moves up and Reviellies.
Siegy charges the right Basher for little damage, shoots down the left Basher and takes out the right side of the EB.
Middle Nihilators charge, leave Basher with a third health.
Left Nihilators engage Ossrum and kill my Objective. Paingivers run to flag but one falls short.

Skorne go to 1 CP.


M 3: I start the whittling down.
Basher hits the Sieger and explodes the tough two central Nihilators, then Prontos back a bit. Thor repairs the EB, who takes out most of the left Nihilators.

In hindsight should have killed the Sieger....


S 4: Tycom Reveillies, middle Nihilators trash the Basher. Left Nihilators tie stuff up. Paingivers get in on flag.
Siege gets Ignite, charges EB and takes out its right side.

Skorne go to 2 CP.


M 4: I have to kill the Paingivers and the Siege.
EB gets tuned up for damage and turns to face the battle engine. I get one shot on the good side. Boosted Quake torpedo misses Paingivers, I have to use a nip gun shot to finish off the last scoring model. The crippled guns don't hurt the Sieger.


S 5: Sieger kills EB, I resign.


Me on the left.

I actually like the list, but not into Skorne and quadruply so when it is X2.

Managed pretty reasonably with the hand, just need to get in the habit of putting token down after measuring movements.