Sunday, September 27, 2015
Game 356 - eCaine vs eZerkova
Slamasm continues, into the Edwardian.
eZerkova/3Butcher, I think he can drop either and I naturally continue with the Iron Kingdom James Bond.
eCaine - 'Ol Rowdy, Squire, Rangers, Boomhowlers, Gun Mages + Dude, pAlexia + Risen, Aiyanna + Holt, TAC, Piper, Reinholdt, eEiryss, Journeyman Warcaster
Objective: Effigy
eZerkova + Love Slaves - Berserker, Malakov + Behemoth, Murder Ponies, 2x Ternion, Kayazy Eliminators, pEiryss, Reinholdt, Silly Wishnailer
Objective: Effigy
Playing on two fronts, my expectation is someone will be assassinated on turn 2. I want to kill the murder Ponies as quickly as possible.
Khador Deploy: The Reds win the dice roll and pick first, which means he'll have the proper alpha in all likelihood. There's three Winterguard models representing the second Ternion unit.
Cygnar Deploy: Rangers/Gun Mages slanted to the left to go against the Ponies, if they redeploy to the right side I reason they'll then fall to Caine instead.
Khador 1: Everything runs forward, Behemoth gets Red Line, an Eliminator gets Telgesh.
Cygnar 1: Caine puts Heightened Reflexes on himself and hides behind clouds camping three after pulling off the squire. A Ranger tries to Magic Bullet to pop the Telgesh Eliminator, but I screw up the distances. In hindsight I needed to put the Magic Bullet on a Gun Mage. Alexia gets tough and hides behind the wall. The Centurion makes a sad panda face and limps forward. Boomhowlers 4+ tough, get Arcane Shield and run up.
Khador 2: I forgot the pic, so whoops.
Behemoth tramples forward, scatters like a god and kills Holt, leaves Aiyanna on one wound. Half the Rangers and a few of the Boomhowlers get sprayed, casualties are not terrible. Eiryss falls back a bit.
Cygnar 2: Obviously not pictures as I would like, but there was a pony placed perfectly to Magic Bullet into Malakov. Caine keeps the Heightened Reflexes, advances, Magic Bullets himself, hits the offending Pony and Bullets into Malakov. Andrei sadly only takes two boxes and the Pony dies so I can't try again. Caine Gate crashes backwards instead.
Recovery mode is Eiryss disrupting Behemoth, Gun Mages/Ranger combo caps another two Ponies and the Eliminators. Risen/Boomies move to blocking spots, TAC cloud. Aiyanna runs to hide behind that right side forest.
Khador 3: Zerkova toes the right zone and max camps, her love slaves cap the Risen in that zone. Ternions Stationary the Centurion on the right, then with the ponies on the left they clear out a bunch of Boomies. Malakov heals himself and Redlines Behemoth, who then goes intot eh Objective and puts it on two health and causes Greygore to tough. Eiryss then Deathbolts the Objective down.
Khador go to 2 CPs.
Cygnar 3: A pair of Risen bravely spawn as the advance guard, the Centurion shakes and the Squire gets emptied.
Risen get Toughed, then run around. One dies to a Zerk minion counter charge, who then dies to a different charging Risen. The forward pair of Risen run to be within 4 inches of Malakov.
I keep Heightened Reflexes on Caine, who walks forward, cackles lightly and shoots a Risen to Magic Bullet into Malakov and kill him.
Centurion walks into the zone and Polarity Fields. Eiryss disrupts the Berserker.
This is the point I realised I forgot to Gate Crasher and went from a good position to "Dear god, Caines going to be lightly stroked which is enough to bend his spine in on itself".
Rangers, Boomies and TAC clouds desperately try to hide Caine, Gun Mages kill one unit of Ternion.
Cygnar go to 1 CP and sadness.
Khador 4: Holt knocks down Greygore, Aiyanna lands the 11's to hit Caine with Harm. Remaining Ternion unit run into the clouds. Zerkova feats and Telgeshes Aiyanna, throws her uber attack spell with Lucky Charm and Occult Whispers to hit Caine and put him on four boxes. Ternion then do their feat sprays, first misses, next one lands it and Caine goes down like something something Convergence.
Me on the right.
Gah, was really happy with how it was going until I screwed up that gate crash. I was amazed Edwardian didn't pull that trigger earlier, in hindsight I ponder whether I should have not bothered with Reflexes and should have just Arcane Shielded Caine, but ultimately distance is the surest survival method unless I decide to cock it up, though 20 odd inch threat even off Ternions is tough to deal with.








