To my amazement my wife wasn't murderous about a third day with some Warmachine, so Monday BATTLE!
Into Chris-you-have-a-call-from-AWA, I'd been busy and not finished painting my Squire or Lancer which was my lame excuse for throwing down Non-Croak-Raiders Minions.
Rolled up Two Fronts, in that convenient half of the scenarios I can actually remember the spacing measurements for.
Dr Ark Tier! - You now it by now yeah? Two of every beast + RaBo's + Targ + Grinders
Objective: Arcane Wonder
Theoretically paired with Jaga Jaga, out of Harby/Reclaimer the prophet side of the twin nutjobs appears.
Harbinger - Avatar, Reckoner, Devout, Vilmon, Daughters, Wracks, Choir, 2x Vassals, the Book, Piper, Errants + UA
Objective: Bunker
Pig Deploy: Behold the V formation! Lead on Red Baron! I won the die roll, picked first so I could get up to places and have the option of drawing back on Harbies feat turn.
Menoth Deploy: Those religious people. But faith is no barrier to enjoying the rocking tunes that is the Pipers pipe.
Pig 1: The V flies forward, Aggresion goes up and Forced Evo is on the left Road Hog.
Menoth 1: To my surprise Menoth swings to the left and stays back, the Daughters as a blocking screen while being in Martyodom range. Vilmon marches on a solo mission toward the right zone, entering his lame "Can't touch this" stance.
Pig 2: So now I get to actual decision points to make. If I feat, it'll only be to get Flame thrower attacks and bonus RaBo jam, which isn't great. Ideally I'd like to pop my feat to Alpha the heavies, but Chris hasn't given me that option.
I decide to go for an aggressive scenario play from here, I can't pop the objective so I need to hem him into the corner he's selected and get stuff to the right Objective to kill next turn. The Reckoner can be killed even by a Gorax, the Avatar likely by a pair of lights or a War Hog with the armour cracking I have, it's the infantry that I need to keep back as a lot of infantry clearing options after the Road Hogs die has fallen back on try to use Slam and throw power attacks with my lights.
To that end, the RaBo's and the Road Hogs all go up on feat moves/attacks, some of the other beasts advance but don't go up as far.
The RaBo's fail to do much, which lines up with my expectations. One Gun Boar moves up on a whim, misses the Book and gets the best scatter ever to land on Pipers head. I boost damage and leave him on one wound, reasonable on the dice required but still disappointing.
The spray Hogs go in, they do disappointingly little, popping a Vassal and a Choir chump.
Everything else keeps back.
Menoth 2: The Errants fuddle around, killing a couple RaBos. The Daughters pop the Mind of the forward Gun Boar, the Avatar/Reckoner pop a Road Hog each, Harbinger doesn't really move and feats. Vilmon gets into the right zone and does nana dance.
Pig 3: Everything went better than expected, the Gun Boar surviving is gravy, the plan continues unchanged.
The right War Hog easily kills the Objective, the RaBo engaging Vilmon moves away and dies to a freestrike, Arkadius does two fully boosted Primal Shocks with a Maltreat to pop Vilmon. Right zone clear done!
The back Gunboar shoots the front iteration to kill some Daughters, the Gorax' move to the right zone for throw/slams as needed.
The Grinders Sprint the left War Hog who goes and kills a daughter, takes feat damage and walks back.
Pigs go to 3 CP.
That last War Hog activation was a mistake, Chris had mentioned there was "Menoth Casters just die" thing going on in his head, either the daughter pops and I sprint back or he Martyrs three times, but really all I was doing was putting my War Hog in a spot to get killed. Speed 4 Sprint doesn't do much, I should have kept him back and had two Heavies to clear the right zone if I needed.
Menoth 3: Harby throws out Crusaders calls and loads the Reckoner. The Errants pop the last two blocking RaBo's and ding the Gun Boar a little, they take off half the health of the Objective. The remaining pair of Daughters confuse Arkadius for Patrick Stuart and run up to him to shake his hand. The Avatar gets into the War Hog I was stupid with, easily wiping it off the ground and putting up Gaze.
The Reckoning Assaults into my other Pig, rolls appallingly on the to hit rolls and only take out the Mind and half the body (Missed the Assault shot, the charge attack and one of the two buys).
Pig 4: Everything was going to plan, aside from the Daughters which weren't a serious issue and Gaze of Menoth, which was.
I had to kill the Daughters and the Reckoner to win. Arkadius activated, he cast Psycho Surgery and rolls max heal, then boosts some attack rolls to kill both Daughters, then he puts Forced Evo on the War Hog. War Hog Aggression Dials and pastes the Reckoner.
Had the War Hog dies, I'd have needed to put Forced Evo on the forward Gorax, Primal him and Crippling Grasp the Reckoner, then have the Gun Boar and other Gorax pop the Daughters. Trickier but doable (The Gorax, after Primaling his Brother, would have thrown a Bone Grinder into a Daughter while another Grinder went to a good spot for the Gun Boar to shoot and hit with Blast damage.).
Think we both had about 20ish minutes at the end. Happy with my tactical choices here, I think if Harby is more aggressive and pushes scenario hard bottom of two I'm in strife, infantry jam can be a problem for me. This might be one of those weird times the Errants would be better off shielding the Daughters...
Did some poor play etiquette on Harby feat turn, move the Grinders and was comfortable they were out of feat when it was much closer than I thought, will have to bear that in mind (20 inch control area is nonsense I declare! Nonsense!)








