I am now the fine possessor of some Gun Bunnies courtesy of "I own to many, take them away!" Rob. Who also purchased my Durgen for me. I'd dub this Rob's list on that basis, but I'm fairly sure he's happier associating with lists with Earthbreakers for Durgen.
Hades returns! (I wanted to amalgamate Haidon and Surt to make obscure apocalyptic references to Ragnarok and me not being one of the pair of humans in Yggdrasil, but it came out as "Hurt" which doesn't really come across as a name. Assume there's a not-really-clever naming pun or something that the signals to those aware of its significance that I got totally crushed apocalypse style).
eHaley Stormnouners Tier 4 - Stormwall, 2x Battle Engine, Thornadon, mini Black 13th Mages, 2x Storm Towers, 3x Storm Callers
Still rocking my Durgen, this is my second ever game against Haley 2 so I was quite curious about how it'd go.
Durgen (Highborn) - Earthbreaker, Gun Mages + Dude, Press Gangers (Max), Nyss, eEiryss, Thor, Tinker, Dougal, Reinholdt, Aiyanna + Holt
Objective: Effigy of Valor
Cygnar Deploy: Lost the die roll, Cygnar picked first.
Proxis: Thorn and the right most Stormcaller are blank bases.
Merc Deploy: I picked this side for the dandy Linear. That green boomerang to the left is a forest. I think I picked the right side, but I needed to deploy very differently with a more complete game plan from the get go to do well, which I'll cover at the end.
Cygnar 1: When swans advance! Note the base near the right forest which is our proxy storm caller. Thorn in somewhere behind the Stormwall, as is Haley who casts Decel.
Merc 1: Press Gangers, go forth to your deaths!
Dougal mini-feats, uses Artillerist on the Galleon. Gastonne advances forward a tiny bit and casts Fire Group. Reinholdt Reloads Durgen.
Holt is in range of the Stormwall, but Durgen and the Bunnies are half an inch out. The Galleon pings the Stormwall for not much, then does a shot on the Black 13th, scatters and kills one them.
Cygnar 2: Stormwall goes forward, throws down a pod, then pings off about a third of the Galleons health. The various Stormcallers/towers go, somehow the dice fail half of the triangulation attacks, but the Smurfs/Commies still disappear into a vapour, like a cowboy that rides into the Burning Orb.
Right Storm Engine thingywhatsit kills the right most Gun Bunny, leaps into Aiyanna and puts her on one health. Left Storm Engine moves up to create the Huge Base Bunker for Haley, pings the Galleon for about ten more damage, knocks Dougal down to 1 wound, kills Reinholdt and does two points to Rockbottom.
Haley moves into her bunker, does Deflection and feats on loads of stuff.
Merc 2: The Positive of eHaley is that after your opening turn of movement your clock advantage will sky rocket.
The Press Gangers limp forward. Galleon pew pews the Stormwall for not much. Aiyanna falls back, Holt does a magnificent display of equalling the Storm Walls armour. Durgen camps, walks to the back of the Linear behind the Gun Bunnies to not get charged by the Stormwall. Gun Bunnies play is the sun.
Non-feated stuff: Grogpsar moves up, shoots, does not score. Rockbottom runs as fast his stump leg will let him. Gastonne goes somewhere the camera won't see behind the Galleon. Dougal falls back.
Cygnar 3: Storm Wall gets fully loaded. Left Battle Engine pops the Smurfs in front of the Cygnar Colossal. Storm Wall goes into the Galleon, kills it with it's last attack. The Commies get whittled down by Storm Callers/Towers down to a single munchkin who starts legging it. Right Battle Engine takes out the Movement and Cortex of one of the remaining pair of Bunnies.
Merc 3: Gastonne legs it to the left, Gun Bunnies run into the back arc of the Storm Wall, Durgen stumbles forward and kills another of the Black 13th and a Storm Caller with a shot. Rockbottom charges (That is one of the sadder sentences I've written here...) and kills the Lightning pod. Aiyanna harms the Storm Wall for giggles (It had 39 health at this point), Holt goes in and somehow does damage with his gun blades but not his guns... Grogspar charges Thorn, misses. The last Commie walks to the right and rallies, Eiryss moves up the right side for the Board for reasons.
Cygnar 4: Storm Wall turns around, punches both Gun Bunnies to death, Storm Pod kills Aiyana. Thorn kills Grogspar, Right Engine walks to my flag, pops Rockbottom and Dougal. Left Battle Engine moves to block LoS, Haley goes to her flag with zero camp and Deflection up. Left Storm Caller
Cygnar go to 2 CP.
Merc 4: Durgen over a couple inches to not engage Storm Wall and have Arcing Fire LoS to Haley. Feats. I lament the sadness of Durgen feating in turn 4.
Carpet Bomb shot at Haley, fully boosted, four dice needing a 12.
I rolled an 11.
Opening scatter bounces two inches behind Haley. Two more scatter from there both go and hit the fountain behind Haley. Durgen, unable to hide his secret wish to be exterior decorator, foolishly expressed his feeling about the Fountains anti-dwarf design at an inopportune moment.
One blast roll on Haley, fully Boosted on feat, so POW 7 with four dice.
Max Damage will kill her.
First dice roll is....
....a 6.
Second dice roll is....
..........a 6.
Third dice roll is....
....................a 6.
Fourth dice roll is.....
..................
..................
..................
..................
......a 4.
Bugger. Who knew that 1.4% assassinations were bad odds?
Gastone takes a Free Strike to try to get to Haley's flag (If not for that last minute Stormcaller move he could have walked forward, Fire Grouped and done a single fully boosted shot into Haley).
Eiryss continues acting like she isn't employed.
The last Commie runs and just gets to the Friendly flag contesting range.
Cygnar go to 3 CP.
Cygnar 5: Storm Engine blows up the Commie, Cygnar got to 5 CP.
Me on the left.
Well, that didn't go great. I think the better plan (Besides having a specific plan vs my normal general one) is for Durgen to toe the left corner of the Killbox, hiding in the forest but in a position to always shoots at the opposing Flag if Haley sits there. Galleon has to be next to him to block the Storm Wall getting the Top of 2 charge into him. I worked out what might be a better Press Ganger formation for leaps, but that is very specific to this lightning heavy list. Eiryss has to be expended at the right time to stop allocation to the Stormwall, giving time for the various boosted shots to kill it.
That said, I think that's produces a better game, not a different result. That centre forest just.....eugh. Decel hurts the shooting curb a lot, I think I'll see if Andrew is happy for a rematch with my other list so I can see how it goes, though at this point I don't think I have a great anti e-Haley option. I'd MacBain! into it, but I just don't see much Cygnar in Canberra outside of when Hadeimon is not Skorneing.
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