Saturday, January 31, 2015

Game 246 - Fiona vs pButcher

Almost Sunday Slam! (1)

Deathclock

Incoming

Fiona - Galleon, Silly Wishnailer (2), Boomhowlers (Max), Gun Mages + UA, TAC, Alexia + Risen, Anastasia, Reinholdt, Ragman, Piper, Gorman, Tinker
Objective: Arcane Wonder

pButcher (Claws of the Dragon Tier 4) - Devestator, Kodiak, Uhlans (Max), 2x IFP + BD UA, 2x IFP Kovnik, War Doge, Great Bears
Objective: Arcane Wonder



I lose the die roll, get given first turn. Ed picks the side that denies me getting a hill. The Base behind the Galleon is the Tinker, who decided to implode into his component particles that morning.


Khador Deploy with Advance Moves.


Merc 1:Everything runs up, Telgesh goes on Anastasia, Nonokian goes on the Gun Mages and Roth's Mercy goes on the Boomhowlers. Alexia pops a Thrall that runs up to the Boomhowler line.


Khador 1: All the Black Dragons pop Iron Zeal, Iron Flesh goes on the left unit, Fury on the Uhlans.


Merc 2: Begin the complicated turns!(3)
* All spells upkept (Telgesh, Nonokian, Roth), two allocated to Galleon
* Anastasia moves to the left a couple inches. Impressive are my Anastasia activations this day.
* Reinholdt puts Lucky Charm on Fiona
* Silly Wishnails puts Arcane Secrets on Fiona
* Fiona moves up. I mutter nervously about my position. I remember Ed's army literally has one gun. Fiona Feats, casts Affliction on the Iron Fleshed IFP, reducing the cost with the Objective and getting Lucky Charm and Arcane Secrets to land it (4)
* Gun Mages aim, remove a big chunk of the Iron Fleshed IFP
* TAC move up, left one throws a fireball that misses, other two cloud
* Gorman moves up, hides behind the TAC clouds, throws a Blind bomb that scatters onto a triangle of the red (right) IFP.
* Piper puts Dirge on the Boomhowlers
* Boomhowlers shout 4+ tough, jam in
* Galleon walks up, shoots through the gap at the Great Bears, kills Relentless charge munchkin
* Thrall runs in front of one of the Red unit triangles
* Alexia and Risen run up

WHY DID I THROW A BLIND BOMB WITH GORMAN?! I've actually made this mistake against Ed's IFP before, for some reason I only remember the Corrosion option after the attack is resolved. I'll pretend to be concerned about Corroding my own stuff, but that is just.



Khador 2:
* Both spells upkept
* Uhlans charge the Galleon, roll reasonable damage
* Kovnik on far left charges and knocks down the furthest Boomie
* Middle Kovnik moves to toe the zone, puts Shield March on centre IFP
* Butcher feats, hot swaps Fury to the IFP, moves behind the Objective
* The IFP all advance in shield wall, Fiona feat stops them doing much to the Galleon, they kill a Boomie
* Great Bears charge the Galleon. Like a superhero revealing himself as a disgusied sidekick, they remove their face masks to show the world they are, in fact, the Mediocre bears. Identical to teh Great Bears in everyway, but terrible at hitting Collosals
* Kodiak charges the Galleon, also does appalingly
* War Doge barks. Moves over a little bit


Merc 3: That is Ed's pointing finger. Don't let it point at you.
* Three Risen join the battery
* All spells upkept (Affliction, Roth, Nonokian, Telgesh), two allocated to Galleon
* Tinker fixes the Galleon for four points, restoring the lost right arm
*  Galleon turns a little, shoots the Objective down to three health. Kodiak gets Harpooned then stabbed, no systems lost.
* Gun Mages move up, they push the Devestator out of the zone and kill both Kovniks.
* Anastasia walks up
* Piper Dirges the Boomies
* Boomies jam in, one of them goes up to the Devestator
* TAC move around to stop the Uhlan engaging Gorman, as well as flail ineffectually
* Gorman throws a Corrosion bomb (Learning! Almost!), kills a couple IFP and injures the Officer
* Ragman Bone Shakers the Officer, who then goes and stabs another IFP before dropping
* Reinholdt Luck Charms Fiona
* Silly Arcane Secrets on Fiona
* Fiona moves up, boosts an affliction at an engaged IFP. It misses, can hit either a Boomie or a TAC. Hits the Boomie. Affliction replaces Roth's Mercy. I insert a GIF.
* Alexia moves up, creates a Thrall in the back
* Thrall runs to being behind the forest on the right

So....yeah.....that Affliction cast....

I'd had a non-engaged IFP selected mentally at the beginning of the turn, but I did the Gorman/Ragman attacks on them. I even could have gone before the Boneshaker and been fine, but nope, that just isn't what I do.

Had the Affliction stuck it would have let some Risen potentially knock off some more IFP, but that wasn't essential. The bad bit was it got rid of Roth's Mercy, which was really damaging for my overarching plan next turn.


Khador 3:
* Spells upkept, two focus on the Devestator
* Butcher runs to the zone
* IFP stab some dudes, killing a boomie or two and the TAC
* Great Bears and Kodiak kill the Galleon
* Uhlans charge up, kill Gorman
* War Dog charges the Boomie on the Devestator, kills him and returns back toward Butcher
* Devestator charges a Risen, bulldozes him back a bit, Rain of Death kills some Risen, boosted damage kills Anastasia

Khador Dominate enemy zone, go to two CP.

The plan had been to sac the War Doge attack to another Boomie and keep blocking the Devestator, good thing I kicked that anthill over.


Merc 4:

I debated at this point whether or not I had a viable assassination on Butcher. I decided I didn't and went for the conservative play.

* Horde of Risen pop out, all of them behind the Khador line, facing the Objective/War Doge
* Nonokian Upkept
* Ragman Death Fields
* Alexia and Risen charge. She goes into the Devestator, three each go into the Objective and the War Doge, the rest just run to engage stuff. Objective gets put to one CP, War Doge gets missed. Alexia burns a bunch of Risen to kill the Devestator
* Boomies move over, one gets free struck by the IFP on the far left, solely to not do the Affliction mishap again. They kill nothing.
* Piper Dirges on the Boomies, IFP fail their command checks, both units fail
* Gun Mages kill a couple of the IFP in the enemy zone, I elect to not shoot five of them into the remaining pair in case of Boomies. We'll get back to this in a moment.
* Lucky Charm/Arcane secrets happen. Again.
* Fiona moves up, fires a spell bolt at the Objective, boosts damage and kills it
* Thrall runs into the friendly zone

Mercs got to 3 CP (Dominating enemy zone, killing Objective)
Khador stays on 2 CP

I should have given the IFP more free strikes to get rid of the IFP engaging stuff, then killed them with the Gun Mages.


Khador 4:
* Left IFP rally
* Butcher shoots the Thrall dead
* Uhlans charge up, have issues blatting the objective

Khador go to 5, I am sad.

Had I finished off the IFP on the left, then there isn't much Khador stuff to get to my zone, if it doesn't pan out then we both go to 5 CP and I can clear my zone and throw a Risen into the enemy zone for the win. Doh



Merc on the left, Khador on the right. I was ahead on the initial turns, but slowed up a lot once the melee started.


List needs work. Loving the Anastasia/Boomies/Gun Mages, that block works and amuses me.
Galleon, TAC and Alexia are under consideration, I'll try the list again but current contemplations are downgrading to a light jack or two, Horgenhold and maybe another solo.



1 - There was a Warmachine Players population crisis this day....

2 - The Elf that nails genies?

3 - Complicated to me anyway. Really this just means I lazily flick to writing in dot points.

4 - I think that's every ability I could have possibly leveraged on that outside of somehow knocking down the target