eMagnus - 2x Nomads, Defender, Renegade, Sword Knights + UA + Nomad, Sword Knights, Rangers, Saxon, Orin, Kell
pButcher - Kodiak, Malakov + Juggernaut, Mechaniks + UA, MoW Shocktroopers, Mortar, WGI Deathstar, 2x Manhunters, Yuri
Two Fronts
Untimed
Merc deploy. Bokur on base is the Jackmarshalled Nomad, Swords Knights + Saxon in ambush, Kell on extreme right.
Khador Brick. Yuri hiding in forest on the right.
Merc 1: Standard run ups. Rangers spread the hell out to minimise Yuri Thresher/Mortarness.
Khador 1:Fury on MoW, Iron Flesh on WGI, Mortar falls short of the left nomad and scatters for nothing.
Merc 2: Saxon pops up on the right, Sword Knights on the left. Defender shoots Kovnik Joe, who pawns it off to a WG. Saxon charges and kill the mortar crew. Jackmarshalled Nomad fails to be prontoed, which kills the plan of sending it in to Reach attack the Kodiak without being attcked back by the feat. Magnus feats anyway. Nomads wonder up into the middle, one gets proxy based. Sword Knights kill one Manhunter.
Khador 2: WGI shuffle around under feat, Red Lined Jugger easily kills the most forward Nomad. Couple Sword Knights and a Ranger die. Kodiak moves over and pops steam. Saxon gets Shot and killed.
Merc 3: Renegade shot hits a Shocktrooper, blast kills Malakov. Centre Nomad charges Objective, kills it. Orin/Defender kill pair of Mechanics behind the shut down Juggernaut. Marshalled Nomad shuffles back to be in Magnus' line of sight. Sword Knights spread around, mainly being annoying. Magnus charges the JM Nomad, ends in the friendly zone. Rangers manage to kill Doge and Yuri in Melee.
Mercs go to 2 CP.
Khador 3:Butcher feats. Huntress messes up the Defender. Kodiak goes up and steams some of the ambushing unit to death, Shcoktroopers screw around. WGI use Rockets to put Magnus to about eight health.
Mercs go to 3 CP.
Merc 4: Both Nomads engage the WGI, all attacks that can whittle them down.
Mercs go to 4 CP.
Khador 4/Merc 5:Kodiak runs into the Merc zone, only Huntress is left in Khador zone. Mercs respond by killing Huntress with Orin Lightning, control enemy zone to technically go to 6 CP.
Player Grading
Time Management: 5, no clock but slow play.
Scenario Awareness: 8, won on but not in an especially efficient manner.
Spacing and Placement:8, jammed Khador Brick in with success.
Target Priority: 9, killed Malakov and relevant Mechaniks at a good time.
Effectiveness: 8, reasonable dice math with a few contingincies ready.
Cool: 9, no issues.
Grade: A (47)