Result: Win
52 - 26 - 0
50 Point Incoming (Two Rectangle zones, one friendly, two objectives each on the centre line 17 from the edge).
League Doom Reaver Escort Model (Grants Deathbound)
pVlad - Conquest, Great Bears, Doomreavers + UA, Drakhun, Kayazy (Max) + UA, 2x Mortars, Mechanics (Min)
Ravyn - Banshee (Heavy with gun/blades), eEiryss, Mage Hunter Strikeforce + UA, House guard Halberdiers + UA + Souless Escort (WA), Mage Hunter Infiltrators + UA, Sylyss Wishnailer, Heavy Weapon Master Infantry+ UA + Souless Escort (WA)
Summary: Scenario didn't do much beyond splitting. There was a hill dead set in the middle of the board, which destroyed the plan of Mortars popping the Objective turn two (Arcing fire doesn't ignore terrain).
Doomies, Conquest, Drakhun, Mechanics and one mortar squared off against the Halberdiers, Banshee and the opposing heavy infantry. Vlad and the Bears hung out in the middle, the Kayazy and one Mortar faced off against the Mage Hunters. Eiryss and Ravyn wandered around in the centre.
Deathbound Doomies wear out the Infantry, as well two high rolls then the Counter charging Drakhun killing the Banshee.Ultimately it was a meatgrinder with Deathbound giving me the edge.
Om the left the Strike force killed the mortar with ease, then clashed with the Kayazy, eventually the strike force was worn down.
Ravyn had to go for a Hailmary, using a variety of movement shenanigans to clear a path for an Infiltrator to get the charge on Vlad, doing little damage. Ravyn was then attack by the last three Kayazy, who did little, then was smashed by the Great Bears.
Performance: 8/10. About right, placing Vlad at risk of a complicated Hailmary wasn't necessary, but he ended up being safe enough. Mage Hunters ignoring power fields is troubling.