2-2-0
eIrusk vs eeVlad
eIrusk - Kodiak, MoW Shocktroopers, Widowmakers, Doomreavers, WG Mortar
eeVlad - Drago, two units of Uhlans, Mounted Drakun, Merc Cav Solo
Game: eIrusk and co walled up between two terrain pieces. The Horse units and the slower Drago charged the Man-O-War front line, joined quickly by the Kodiak. The Widowmakers did some light pings, the Mortar for the most part missed tragically. The Drakun circled around, but was slowed by eIrusk casting Artifice, then killed by the widowmakers. eeVlad came after the Drakun, the Doomreavers charged and failed to hit him, he killed them and got to eIrusk, easily cutting him down.
Overview: Multiple errors, the greatest being not popping eIrusk's feat to stop Vlad charging him.
Unit Overview:
- Man-O-War Shocktroopers: Awesome. Stopped the full Cavalry charge with only a single casualty the whole game.
- Widowmakers: Terrible list to verse, every model with high armour and a minimum of 5 damage boxes, so couldn't even pop a model a turn. Think they'll do better against nearly anyone else.
- Mortar: Bleh performance, but combining it with eIrusk spell is to amusing to drop it
- Doom Reavers: Should have realised how their killing fields work (They only attack others on kills). Should have rushed the back couple closer to Vlad and gone all out.
- eIrusk: Much more interesting to play than Karchev.
Amusing note: Kodiak killed Drago with a single health box remaining (Cortex)