Result: Win
56 - 26 - 0
50 Point Incursion (Three flags, middle one disappeared)
Arkadius (Tier 4) - 3x Warhogs, Roadhog, 4x Razor Boars, Targ, Brigands (Max), Bone Grinders (Min), Slaughterhousers
MacBain! (4*) - Galleon, pAlexia, Steelhead Halbs (Max), Kayazy Assassins (Max) + UA, Wrong Eye and Snapjaw + Bullsnapper, pEiryss, Rhupert
Summary:

Deployment (Left photo, plus Rob).
Mercs opted to go first, Kayazy on the right flank, Halberdiers, Bullsnapper, Galleon, MacBain and assorted Solo's in the centre, Snapjaw and Wrongeye on the left, pEiryss AD on the left side.
Not pictured: Road Hog on the right flank, other side of the forest. Rest of warbeasts lined up, Razor Boars ready to lunge up the left with Targ behind to provide a control area. Brigands, Slaughterhousers and Bone Grinders lined up in that order behind the beasts, Arkadius on the right side to get the Roadhog in his control.
Opening turns both sides advane up, though Mercenaries don't go as far as they could have. Countermeasures goes on the Kayazy, Halberdiers get tough for the whole game. Arkadius feats to run the Gun Boar up and have the Razr Boars kill pEiryss. Anther Razor Boar guts a Kayazy, a Primal Shock only does three damage to the Underboss sadly.
Most of the Razor Boars get killed by various units the next turn, everything advances up. Middle flag has dissapeared, Wrong and Snapjaw leave the Bullsnapper behind to threaten the Left flag. Kayazy advance slowly and spread out.
Two Warhogs charge up, one stays to shield Arkadius. Road Hog kills a Halberdier and three Kayazy, sets the Galleon on fire though it goes out next turn. Two Primal Shocks kill most of Alexia's Risen and leave her on two health (First boosted Primal Shock missed, was saddening, second did 12 odd damage). Slaughters move up as a reserve, Bone Grinders get in the way. Gain two CP's.
Kayazy mini-feat, charge and kill the Roadhog and a couple Bone Grinders. Alexia's Risen attack the Slaughters, she hacks into a Warhog. Snapjaw and Wrong Eye butcher some Brigands. Halbs chare, do little to the middle Warhog. MacBain feats, catching everything important.
Targ uses Ancillary attack to kill a Halberdier on the left most Warhog. Centre two Warhogs trample over the tough units, one gets to MacBain and misses with all attacks, other gets to the Bullsnapper and takes up two thirds of its health. Third Hogs tramples over the Kayazy and sits in the open in front of the Galleon. Slaughters charge, two get to Alexia and miss. Brigands flail at Snap Jaw, tough out Wrong Eye. Arkadius moves away from the Kayazy, casts heal.
Bullsnapper frenzied, did little. Alexia pops some Risen next to Arkadius, they miss, she misses her attack on the Warhog. Galleon moves up, kills Warhog in the open and puts the one on MacBain to minimal heal. MacBain then kills him. Wrongeye/Snapjaw kill almost all the Brigands, who pass their command. Kayazy sit on the right flag. Remaining stuff kills some Slaughterhouses.
Final turn (Picture above), last Warhog engaging the BullSnapper moves over to McBain, boosts the attack rolls and kills him.
Performance: 4/10. Outplayed for the most part, Road Hog was poorly placed, but given the existence of Countermeasures wasn't going to have a fun time regardless. Should have held Razor Boars further back and not feated first turn, pEiryss didn't matter that much, waiting a turn could have allowed War Hogs to engage more models as a proper Alpha strike and the Razors could have been positioned to kill off Wrong Eye before his feat turn.
Had I Been MacBain: Would have played the Kayazy much more aggresively, got Snapjaw/Wrong Eye nearer to MacBain, have MacBain move up closer, run the Galleon first two turns to melee the War Hogs/shoot the Brigands. Run Halberds nearer to the left flag with Alexia as a second wave after the Halbs have been attritioned away.
Arkadius - Primal Shock would have been gold had it rolled better to kill the Kayazy and finish Alexia. Feat was wasted. Aggresion wasn't optimal this game. Maltreatment/healing use finally happened. The Tier bonuses continue to be good, though ADing the troops does have an attration.
3x Warhogs - Mainstray of the army, got the caster kill, not a great deal really going on.
Roadhog - Poor first outing, Countermeasures and charging Kayazy aren't great to deal with. Misplayed rather than being a poor model.
4x Razor Boars - Handy first strike and mobile Primal Shock deliverers, wasted this game.
Targ - Forget to move him turn 1 limited his intended use, but Razor Boars were thrown away regardless. Ancillary attack got used, was handy.
Brigands (Max) - Used Hog Wild to attack Wrongeye/Snapjaw, should have used Tough/Fearless prayer instead. Stats aren't great, but still a useful unit.
Bone Grinders (Min) - Useful as bodies, forgot compeltely about the Animus casting, may have allowed option I didn't consider, especially with the early death of the Road Hog they could have given Sprint to the Warhogs, could have moved the one that got stuck in the open to block the Galleon and save the Warhog on MacBain.
Slaughterhousers - Potential, had one of the two hit Alexia on MacBain eat turn it would have been gold (4d6 damage with a remove from play effect? Gold in theory on this match up). READ THE CARD. HAD POWERFUL CHARGE BEEN APPLIED THEY WOULD HAVE KILLED ALEXIA.